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Messages - GamerGuy

#16
Ideas / Re: Artist/Warrior/Crafty/Digger traits
September 02, 2015, 04:20:54 PM
Quote from: Z0MBIE2 on September 02, 2015, 01:51:17 PM
Exists. If they're passionate about it, they should get buffed from doing the skill I'm pretty sure.
Yes but they mean a mood buff "+5, I love making art its so relaxing" example
#17
I might be wrong but I'm sure monkeys have advanced intelligence. (?)
#18
I would hate to see z-levels in rimworld, it would put me off the game
#19
Stories / Re: My new pet
August 30, 2015, 10:30:52 AM
I bought one before and exactly 4 days later a sniper killed him 1 shot to the brain. i cried
#20
Ideas / Re: New Guns
August 29, 2015, 01:24:24 PM
When you see pistol, sniper you straight away know what it is but If someone puts in a M191... its difficult to know on the spot what it is, thats why I stay away from project armoury and rimfire.
#21
Maybe $5 and would love to see 50+ more events they can be small like 'something strange has happened all your batterys have been drained' or something big like 'a massive sandstorm will be here in 1 hour get inside or your colonists will be lost'
#22
Quote from: Shinzy on August 28, 2015, 06:01:23 AM
Quote from: Tagasaki on August 28, 2015, 05:29:10 AMsell it lol.

Or click on and cancel it to get the materials back

I cancelled  it and got 260 granite back :( it was only 300work left
#23
 So I got my sculptuers table blown up and my unfinished piece of art fell on the ground, I hauled it to a stockpile to wait until I can make a new sculptors table and now I can't put it back on. Help?
#24
Off-Topic / Re: Count to 9000 before Tynan posts!
August 28, 2015, 03:47:47 AM
Wow 99 pages lets hit 100 quick !

1473
#25
Ideas / Re: Prison Management
August 27, 2015, 04:44:21 PM
Maybe they craft a weak siv from a peice of sharp stone?
#26
I agree I wish for just 1 or two more priority numbers, 1-5 maybe
#27
Ideas / Re: Delayed Raid (new raid type)
August 26, 2015, 05:25:24 PM
"Has anyone seen timmy?"
"Sure, he went down to the corner of the map to pick up some metal."
colonist has died from loss of a body part.
@#%&!1!1

Its just like in the zombie apocalypse mod when a few straglers are left behind and one of your colonists gets bitten... Yeah love it!
#28
General Discussion / Re: Muffalo Mating
August 26, 2015, 05:12:04 PM
I'm having troble making the muffalos... well mate, I have 3 females all different ages and 14 year old male, its been 1 year in 1 month since I got them and none of my females are pregnant so I have to dev mode a pregnancy. So any tips for the mating?
#29
General Discussion / Re: Rimworld Health System.
August 26, 2015, 05:04:34 PM
Heart attacks are new health problems which can happen to colonists, shutdown I believe is when a evil mechanoid is downed your colonists can go on health and select 'shutdown'.
#30
Ideas / Re: The Medieval Challenge!
August 26, 2015, 01:50:44 PM
Wow. this is really intresting and your youtube series is funny, the hard part is keepig the important people away from the peasants. I might start chopping of peasants legs when they walk in front of the aristocracy xD