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Messages - Jacuza

#1
Bugs / Re: [1.0.2059] Wardens will not feed prisoner
November 24, 2018, 08:33:36 AM
I still have this save file. Here you go: https://drive.google.com/open?id=1o7FfKtgU8zGaIhITqZ1ZIHx-RECC97UF
#2
Doesn't this cause a problem with a poisoned food too? Cooked 1 poisoned food, put it with other stack of food, all the stack become poisoned food?
#3
Bugs / Re: Refilling of uranium slug turret alway use 60?
November 10, 2018, 11:44:23 AM
It also does this weird thing where they will drop the uranium on the floor at one of the corner of the turret while rearming it.

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#4
Bugs / Re: Refilling of uranium slug turret alway use 60?
November 10, 2018, 11:41:40 AM
Can confirm, tested it on newest version, no mods. Even if the turret only lacks one ammo, they will use full 60 uranium to rearm the turret.

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#5
Bugs / Re: Transport Pod delivery did not complete quest
November 10, 2018, 09:19:31 AM
How about there's a chance of item being stolen if send by transport pod, and the chance decrease the higher your rep is with the other faction?
#6
This is common in 1.0. After the changes where guest/enemy will always self-tend their injuries. It happened to me too few times already. Why is this a problem? you lose a potential +16 reputation just because they self-tend their infection. This also can happen on transport pod crash pawn that you saved.

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#7
It seems that for food, you only need to restrict the tile the food is at and any animal that restricted would not touch the food no matter what. But for drugs, seems like they get a longer mouth or tongue or something that allow them to take it from a tile over.

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#8
If animals are outside the restriction area that you just issued, they will immediately follow it. But if they are already inside it, they won't stop their wandering even if the destination of wandering that they are doing are outside restriction area.

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#9
Bugs / Can't see mood bar properly on fat pawn.
November 02, 2018, 07:33:25 AM
As title says.

Edit: Sorry for not being specific, Its hard to see the mood bar on the icon on top for fat compared to the slim pawn. I added image.

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#10
Bugs / Friendlies need some reworked.
November 01, 2018, 11:21:23 PM
At the moment, there is no difference in coding between friendlies that willingly come to help you compared to friendlies that come because you called for them. I totally agree that if I call them for help, and it end up with some deaths on their side, I should be penalized for it, (minus reputation). But if they willingly come to help my colony out during raids, I should NOT be responsible for their loss. My reputation with a faction just went from 95 to -40 just because they "decided" themselves that they will come and help me? sounds a bit unfair.

To add to that, there is also another one, manhunting pack. You will 100% get a reduced reputation if any ally faction colony died to a natural manhunting pack. Correct me if I'm wrong, but this is only here to prevent people from abusing the animal psychic pulser. Differentiate between "natural" manhunting pack vs animal psychic pulser, just making both work the same way is really a lazy thing to do.

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#11
Support / Re: Pawns wont Sow
November 01, 2018, 02:35:19 AM
Need more info, maybe a log file and a save file might help.
#12
I happen to stumble upon this. The exact thing that happen is that, if you draft a colonist, tell them to move somewhere, and during that, you changed their area restriction. By doing this, they will immediately stop moving if their current position is not in the new restriction area you just set them to.

Playing on 1.0.2059 with no mods.
#13
Bugs / Re: No more patchleather?
October 31, 2018, 07:25:07 AM
Patchleather is in the vanilla, you make it in tailor bench, it only take certain leather though, mostly animals, not cloth or human leather etc.
#14
Bugs / Re: Cannot feed corpse to prisoner
October 30, 2018, 12:11:23 PM
Atleast i feed them fresh ones and not the rotten ones  ::)
#15
Bugs / Re: Cannot feed corpse to prisoner
October 30, 2018, 09:06:12 AM
I edited my post above to attach a few screenshot, didn't have enough space so one more here. And as you can see, my pawn has been feeding him with ambrosia, which you can't restrict in the food restriction.

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