I like the idea that all items are subject to deterioration.
But I don't like that there isn't much I can do to prevent it.
(In fact Im not sure there currently is anything that can be done?)
So it got me thinking about how prevention can be implemented.
I think it would be good to reduce the base deterioration rate of all items(excluding food items and other rottables) to take much much longer.
Then add a debuff to weather that dramatically increases the deterioration rate of items that are outside.
As well as having extreme temperature conditions also having a debuff.
So you could have interior storerooms to keep your items in good condition but have to keep them maintained at proper temps.
Quote from: erdrik on February 24, 2015, 03:50:39 PM
But I don't like that there isn't much I can do to prevent it.
(In fact Im not sure there currently is anything that can be done?)
Put them indoors. That stops it. I'm not sure if a roof that's "outdoors" works or not.