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RimWorld => Ideas => Topic started by: Jstank on April 12, 2015, 12:10:44 AM

Title: Battering Ram Attack!
Post by: Jstank on April 12, 2015, 12:10:44 AM
A different type of attack where pirates roll in a slow siege weapon to batter one section (closest in home zone) of the wall. Its slow moving so if you can get out and take it out quick enough the attack will fail but if it gets to the wall it will one shot a hole into it then all the pirates will pour through.
Title: Re: Battering Ram Attack!
Post by: Kirid on April 12, 2015, 01:06:21 AM
Raid leader: "We need through that wall! Any ideas?"
Raider 1: "How about we build a battering ram?"
Raider 2: "How about this?" *Holds up pack of C-4*

Explosives was my suggestion for raiders punching through walls.
:p It's a neat idea but I'm not sure it meshes with raiders who can get their hands on all kinds of crazy weapons.
Maybe a faction/raid who is stuck with medieval technology or like to use primarily melee.
Tribals might use something like that, but it's not very fitting for them either; they seem to use their numbers to thoughtlessly rush attack.

If you've read the Walking Dead comics..
(Show spoilers!?) Stop reading!! Reminds me of the hilltop. In a world where most other factions have plenty of guns and vehicles, they use spears and horses. They just weren't very lucky. They would totally use something like this if they were to attack someone, which they wouldn't because they are weak pacifists.
Title: Re: Battering Ram Attack!
Post by: Argon on April 12, 2015, 01:42:13 AM
A battering ram!  Someone get Shinzy.

-Argon
Title: Re: Battering Ram Attack!
Post by: Shinzy on April 12, 2015, 05:29:48 AM
Quote from: Argon on April 12, 2015, 01:42:13 AM
A battering ram!  Someone get Shinzy.

-Argon

Weeee!
(http://i5.photobucket.com/albums/y168/Teppana/ranimoo_zpsa6ynjtn5.gif)


it'd be sweet if the AI could understand if it's being fooled by some really
ridiculous wall middle of nowhere marked as home zone
Title: Re: Battering Ram Attack!
Post by: Jstank on April 12, 2015, 05:50:07 AM
Oh that Gif made me chuckle.  I get it... battering.. Ram

Rich and refreshing!





[attachment deleted due to age]
Title: Re: Battering Ram Attack!
Post by: hector212121 on April 12, 2015, 07:13:29 AM
Perhaps give each faction a different wall solution.

Mechanoids:Railgun
Tribes:Rams
Pirates:Explosions
Title: Re: Battering Ram Attack!
Post by: mrofa on April 12, 2015, 08:55:48 AM
Just strip cannon to shinzy and sell him to a faction that pay the most :D
(http://s23.postimg.org/inqyw0abr/ranimoo_zpsa6ynjtn5.gif)
Title: Re: Battering Ram Attack!
Post by: skullywag on April 12, 2015, 08:56:21 AM
I came for the Shinzy ram....knew itd be here before i even opened the thread. :)
Title: Re: Battering Ram Attack!
Post by: Jstank on April 13, 2015, 09:03:28 AM
How much effort would it be to make the ram's ai hit the wall?
Title: Re: Battering Ram Attack!
Post by: Shinzy on April 13, 2015, 09:51:27 AM
Quote from: Jstank on April 13, 2015, 09:03:28 AM
How much effort would it be to make the ram's ai hit the wall?

just any wall or a wall that actually matters somehow? =P
I don't know!
Title: Re: Battering Ram Attack!
Post by: Jstank on April 13, 2015, 10:47:06 AM
How about the longest wall that is also the closest?
Title: Re: Battering Ram Attack!
Post by: Viceroy on April 13, 2015, 01:41:25 PM
The Shinzy Ram NEEEDS to be a Norbal weapon of war
Title: Re: Battering Ram Attack!
Post by: Shinzy on April 13, 2015, 01:46:27 PM
Quote from: Viceroy on April 13, 2015, 01:41:25 PM
The Shinzy Ram NEEEDS to be a Norbal weapon of war
It can only ram things off the rail*
not suitable for war

*as in way offtopic sort of sense
Title: Re: Battering Ram Attack!
Post by: Jstank on April 13, 2015, 05:33:20 PM
No its perfect because you derailed the topic.

Mission accomplished!
Title: Re: Battering Ram Attack!
Post by: Johnny Masters on April 13, 2015, 05:55:43 PM
Well, to be honest we have had our fair share of battering ram suggestions, so its not like we're losing anything :P
(sorry, no offense meant)
Title: Re: Battering Ram Attack!
Post by: BetaSpectre on April 15, 2015, 06:47:25 AM
If the AI was smart we wouldn't be needing this suggestion since rockets already exist.
I'm afraid all this will do is lead to multiple check point kill boxes. Or a single entry base. That is made in the shape of like an hour glass or whatever shape is needed to mess with the AI so that they walk into a trap.
Title: Re: Battering Ram Attack!
Post by: Jstank on April 15, 2015, 08:08:37 AM

Quote from: BetaSpectre on April 15, 2015, 06:47:25 AM
If the AI was smart we wouldn't be needing this suggestion since rockets already exist.
I'm afraid all this will do is lead to multiple check point kill boxes. Or a single entry base. That is made in the shape of like an hour glass or whatever shape is needed to mess with the AI so that they walk into a trap.

That would be better than a single kill box and would pull resources from your main kill box.
Title: Re: Battering Ram Attack!
Post by: Shinzy on April 15, 2015, 08:12:02 AM
Quote from: Jstank on April 15, 2015, 08:08:37 AM

Quote from: BetaSpectre on April 15, 2015, 06:47:25 AM
If the AI was smart we wouldn't be needing this suggestion since rockets already exist.
I'm afraid all this will do is lead to multiple check point kill boxes. Or a single entry base. That is made in the shape of like an hour glass or whatever shape is needed to mess with the AI so that they walk into a trap.

That would be better than a single kill box and would pull resources from your main kill box.

so you'd have a funnel cone and a killbox =P how is that any better!
Title: Re: Battering Ram Attack!
Post by: Argon on April 15, 2015, 04:00:23 PM
The planetologists have spoken [bows head].

-Argon