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RimWorld => General Discussion => Topic started by: Adamiks on April 30, 2015, 02:16:16 PM

Title: Hoppers.
Post by: Adamiks on April 30, 2015, 02:16:16 PM
I think that colonists will fill up hoppers with vegetables (even when they are a far away from hopper) in first priority even when i have a lot of meat in the fridge. I think that hoppers should be filled by nearest food not the agaves that are far away. I had this "bug" like 10 minutes ago, cook just LITERALLY ignored meat next to him and wanna go for agava that was almost on the end of the map!
Title: Re: Hoppers.
Post by: winnsanity on April 30, 2015, 02:52:44 PM
try lowering your search for ingrediant radius
Title: Re: Hoppers.
Post by: Adamiks on April 30, 2015, 03:36:54 PM
Yea, i know but anyway vegetables should have this same priority as meat.
Title: Re: Hoppers.
Post by: winnsanity on April 30, 2015, 07:05:58 PM
The veggies may be higher quality.
Title: Re: Hoppers.
Post by: Boboid on May 01, 2015, 12:29:28 AM
It's possible your cook was hauling the agave, not attempting to put it into a hopper.
Title: Re: Hoppers.
Post by: Adamiks on May 01, 2015, 04:18:04 AM
Quote from: Boboid on May 01, 2015, 12:29:28 AM
It's possible your cook was hauling the agave, not attempting to put it into a hopper.

Nope. I manually told him to put food into the hopper.
Title: Re: Hoppers.
Post by: Adamiks on May 01, 2015, 04:22:08 AM
Quote from: winnsanity on April 30, 2015, 07:05:58 PM
The veggies may be higher quality.

Maybe, but anyway this isn't really matter when the food is in hopper.
Title: Re: Hoppers.
Post by: Boboid on May 01, 2015, 04:28:31 AM
If there was agave fruit in the hopper already then they'll prioritize it.

Colonists won't take out a food type in favor of another kind.
Title: Re: Hoppers.
Post by: Adamiks on May 01, 2015, 04:41:10 AM
Quote from: Boboid on May 01, 2015, 04:28:31 AM
If there was agave fruit in the hopper already then they'll prioritize it.

Colonists won't take out a food type in favor of another kind.

Also no. Hopper was empty - my colonists was starving.
Title: Re: Hoppers.
Post by: Demoulius on May 01, 2015, 07:56:50 PM
Quote from: Adamiks on May 01, 2015, 04:41:10 AM
Quote from: Boboid on May 01, 2015, 04:28:31 AM
If there was agave fruit in the hopper already then they'll prioritize it.

Colonists won't take out a food type in favor of another kind.
Then why tell him to fill a hopper and not tell him to eat food?  ???
Also no. Hopper was empty - my colonists was starving.
Title: Re: Hoppers.
Post by: Adamiks on May 02, 2015, 05:21:48 AM
Quote from: Demoulius on May 01, 2015, 07:56:50 PM
Then why tell him to fill a hopper and not tell him to eat food?  ???

Because (you may know, or not) when colonists starving they also very angry (even -25 to mood in hungry-extreme level!) so i don't wanna tell angry colonist to eat raw potato, better if he will eat simple meal (by Superior Crafting) from dispenser(?).
Title: Re: Hoppers.
Post by: Dr. Z on May 02, 2015, 07:47:16 AM
Maybe meat is not allowed in your hoppers? You can set allowed resources just like a stockpile.
Title: Re: Hoppers.
Post by: Adamiks on May 02, 2015, 08:20:07 AM
Quote from: Dr. Z on May 02, 2015, 07:47:16 AM
Maybe meat is not allowed in your hoppers? You can set allowed resources just like a stockpile.

Also no. I allowed even human meat.
Title: Re: Hoppers.
Post by: Mikhail Reign on May 03, 2015, 07:35:00 AM
Make more then one hopper. Set each hopper to take the different kinda of raw food you commonly have available, and only that, and then set them to critical priority. If you just have one hopper that accepts all type, the colonists will just put whatever closest to the colonist who gets the 'fill hopper' task - this can be a pain if you only have 3 potatoes and that's what happens to be put in there.
Title: Re: Hoppers.
Post by: Adamiks on May 08, 2015, 05:37:14 PM
Quote from: Mikhail Reign on May 03, 2015, 07:35:00 AM
Make more then one hopper. Set each hopper to take the different kinda of raw food you commonly have available, and only that, and then set them to critical priority. If you just have one hopper that accepts all type, the colonists will just put whatever closest to the colonist who gets the 'fill hopper' task - this can be a pain if you only have 3 potatoes and that's what happens to be put in there.

But my colonist wanna put agaves that was outside the base... Not the 3 potatoes next to him.
Title: Re: Hoppers.
Post by: winnsanity on May 10, 2015, 12:29:25 AM
Quote from: Adamiks on May 08, 2015, 05:37:14 PM
Quote from: Mikhail Reign on May 03, 2015, 07:35:00 AM
Make more then one hopper. Set each hopper to take the different kinda of raw food you commonly have available, and only that, and then set them to critical priority. If you just have one hopper that accepts all type, the colonists will just put whatever closest to the colonist who gets the 'fill hopper' task - this can be a pain if you only have 3 potatoes and that's what happens to be put in there.
10 days later you are still on this?

But my colonist wanna put agaves that was outside the base... Not the 3 potatoes next to him.
Title: Re: Hoppers.
Post by: Adamiks on May 10, 2015, 07:04:20 AM
Nope. I already have another colony :D