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RimWorld => Ideas => Topic started by: Euzio on June 30, 2015, 05:42:07 AM

Title: Option to Accept or Reject Wanderer joining events
Post by: Euzio on June 30, 2015, 05:42:07 AM
Basically its simple, when we get the event that a Wanderer wants to join, we can choose to either accept or reject him. If rejected, the wanderer simply hangs around like a tourist then leaves.

I do think this would be a nice option to have rather than having the game force a person on us. Especially when the RNG gods are feeling funny and throw a 70+ year old wanderer with dementia, frail, bad back, old injuries and all manners of negatives that we don't exactly want for our colony.
Title: Re: Option to Accept or Reject Wanderer joining events
Post by: JimmyAgnt007 on June 30, 2015, 08:25:09 AM
+1 I agree.

That being said, just arrest and sell/eat them after harvesting their organs.  If your colony is happy enough then the negative mood mods wont impact it too much.
Title: Re: Option to Accept or Reject Wanderer joining events
Post by: Jimyoda on June 30, 2015, 10:37:25 AM
You don't realize what a gift that is - you've got a perfectly good opportunity to level up on melee.
Title: Re: Option to Accept or Reject Wanderer joining events
Post by: Lonely Rogue on June 30, 2015, 12:36:30 PM
This would just make it optional. Anyone who wants to use the wanderers could just always accept.
Title: Re: Option to Accept or Reject Wanderer joining events
Post by: Grubfist on June 30, 2015, 01:01:43 PM
Once or twice I've arrested them. But I try to protect the frail old people that join. I mean, they can at least clean okay!
Title: Re: Option to Accept or Reject Wanderer joining events
Post by: BetaSpectre on June 30, 2015, 09:15:44 PM
+1 I'll always let them join, or harvest them.
Title: Re: Option to Accept or Reject Wanderer joining events
Post by: Euzio on July 10, 2015, 04:40:47 AM
Perhaps make it similar to the Rescue event. They radio in requesting to join and we are given a few basic info. Slightly more info than what we get from the Rescue Event since the Wanderer join event will be more like an application to join the colony than an emergency one.
Title: Re: Option to Accept or Reject Wanderer joining events
Post by: Mr.Cross on July 10, 2015, 08:31:54 AM
Quote from: Euzio on July 10, 2015, 04:40:47 AM
Perhaps make it similar to the Rescue event. They radio in requesting to join and we are given a few basic info. Slightly more info than what we get from the Rescue Event since the Wanderer join event will be more like an application to join the colony than an emergency one.

You know, That would make sense. Think about it. If you were to have a colony would you allow some stranger just to show up. not even explain what he/she was doing and help/eat your food?

So this is deffinately +1 material.
Title: Re: Option to Accept or Reject Wanderer joining events
Post by: ctgill on July 28, 2015, 06:02:53 PM
Quote from: Jimyoda on June 30, 2015, 10:37:25 AM
You don't realize what a gift that is - you've got a perfectly good opportunity to level up on melee.

There's now coffee on my keyboard. Thank you.
Title: Re: Option to Accept or Reject Wanderer joining events
Post by: Kaballah on July 28, 2015, 06:49:26 PM
How can you complain about meals that deliver themselves?
Title: Re: Option to Accept or Reject Wanderer joining events
Post by: b0rsuk on July 29, 2015, 11:42:08 AM
I think when you reject a colonist, it should worsen your relation with the Spacer faction. Then subsequent colonists who might join are harder to recruit. This includes crash landing people.
Title: Re: Option to Accept or Reject Wanderer joining events
Post by: JesterBlue on July 29, 2015, 11:52:38 PM
Quote from: b0rsuk on July 29, 2015, 11:42:08 AM
I think when you reject a colonist, it should worsen your relation with the Spacer faction. Then subsequent colonists who might join are harder to recruit. This includes crash landing people.

May be they'll stop crashing their ships? :p
Title: Re: Option to Accept or Reject Wanderer joining events
Post by: b0rsuk on July 30, 2015, 01:43:31 AM
Quote from: JesterBlue on July 29, 2015, 11:52:38 PM
Quote from: b0rsuk on July 29, 2015, 11:42:08 AM
I think when you reject a colonist, it should worsen your relation with the Spacer faction. Then subsequent colonists who might join are harder to recruit. This includes crash landing people.

May be they'll stop crashing their ships? :p

Maybe not. But they will have more recruitment difficulty.
Also, it would be interesting if survivors you don't care about were sometimes rescued by other factions. Maybe tribals show up and take them in. Then when tribals attack, they get an extra attacker. It would be pretty funny seeing a guy with a survival rifle supporting a tribal attack.
Title: Re: Option to Accept or Reject Wanderer joining events
Post by: Mr.Cross on August 07, 2015, 09:57:36 PM
Quote from: b0rsuk on July 30, 2015, 01:43:31 AM- Snippet from b0rsuk's last post -

That would be  pretty interesting...