Hi. I'm new to the forum, but as far as a quick search goes, this post seems to be order. Correct me if there are any errors.
I could only find this suggestion posted once in the last few months (April, in the "Cheap Suggestions" thread. So, I hope this hasn't been oversaturating this forum in the past.
Right now, there's a box in both menus to edit outfits and area. I would suggest that besides those boxes, there be an option to "copy," which would create an exact duplicate of the area or outfit. Instead of having to redraw a very complicated allowed area design and then modify it for each individual colonist, a player could copy a general design and then modify it for each individual.
For example, in my colony, colonist Amy is a skilled cook. I want Amy cooking dinners in my main base, but I have my allowed areas set up so that Amy will not walk over to visit my secondary base and cook dinner there.
I got another colonist called Benny. Benny is also a skilled cook, but I want him dedicated to the secondary base. If I could duplicate areas, I could duplicate Amy's area, rename to "Benny's Area," and then invert it. Instead, I have to manually construct "Benny's Area."
Ditto with outfits. I want my brawler to wear everything a soldier does, but including a personal shield and extra armor. I have to manually remake a soldier outfit by laboriously copying over checkmarks, and then check off the things that are actually different.
I found it... surprising that this was not in the game. Quality of life changes that are less obvious, and that appear to have been more difficult to implement are in the game. If there is some particular reason this suggestion is unfeasible, I apologize.
Okay with the outfits, but the areas thing? It would mean having the area like a large drag and drop if you copied it, not really rimworld style. If you had two bases that were close enough of the same shape that you wanted to copy it and invert the area, you could really just cover it.
Quote from: Z0MBIE2 on August 15, 2015, 03:38:00 AM
Okay with the outfits, but the areas thing? It would mean having the area like a large drag and drop if you copied it, not really rimworld style. If you had two bases that were close enough of the same shape that you wanted to copy it and invert the area, you could really just cover it.
This might be particular to me, but I do a lot of allowed areas stuff to make my colonists more efficient and to reduce the amount of effort I need to put in to make my pawns go where I want them to. In fact, I'm mildly frustrated by the 8 allowed area limit, because that means I can't make unique allowed areas for everyone of my colonists.
I like to plan out my colonies in very different areas. One area might have a neo modernist/romantic architecture design, with stylized marble decorative spaces and more functional spacious work area. One might be gritty and industrial, built to look and be very practical. Another area might be built to look like a slum, and the psychopaths, prisoners, and cannibals live there. I don't want my ordinary workers and elite colonists walking into the ugly cannibal area.
Quote from: NuclearStudent on August 15, 2015, 08:37:22 PM
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Yeah, sorry this is mainly just being picky with area's then.