Hello folks,
this is a mod manager I made for fun. It's in alpha, so don't expect miracles. It is functional, but only one mod is in the current database :'(. I need volunteering modders to fill the database. The 'Python 3' program runs on Windows, Mac OSX and Linux.
INFO: It is only a console application.
Now I need your help to find bugs and to help out a little.
GitHub:
https://github.com/codingHahn/RimworldModManager/releases/tag/v0.2
I AM NOT RESPONSIBLE IF SOMETHING BREAKS!
should reserve the top few spots ;) (ill delete this if i can after you claim them)
And this is quite a task you have set up for yourself. The only problem I see is some mods require new world generation and your mod manager wont really jive with them being removed. I guess I could see only adding mods that you can hot swap that dont add new typedefs and there are quite a few but just not sure if this is the path i would have chosen.
Maybe at the end of the day.... a random game maker? install "all these mods" click random - load mods and new world generation and play a game with .... wood working and... lights and glass or something?
It is meant as an download solution. It is not meant as an all-in-one solution. The whole world generation thingy is a little too complicated.
You know CKAN? (From Kerbal Space Program)
I try to aim that. :P