set default medicine level for all new "Capture"
set default medicine level for all new "Rescue"
Set what kind of food i given to these, scale like the medicine is on
i have to convert rescues to herbal medicine so i dont use my glitterworld on someones slowpoke brawler volatile uncle who can only flick things, or if im growing plenty of herbal i want to use it on all the prisoners! it gets to be a lot of frustration having to draft and undraft people right when they put someone down into the bed to stop them from rushing to heal someone the way i dont want
send beacon from comm station
-drains all batteries connected to the comm station
1. if stored power is greater then or equal to 50,000 (or whatever) Wd, then a random trader will respond in 1 day. if the power stored is less then 50,000Wd then the trader will respond in more time, as high as 12 (or whatever) days for 0 power stored. i would imagine a shallow bell curve would be used so that 25,000Wd would not result in 6 days (half of 12) but something much closer to the 1d cap like 3 days. so in order to get that prime 1d response you have to have tons of stuff, but to get a reasonable 4 day response you just need to have a decent amount. maybe it can only be done every 12 days. to prevent spamming?
or 2. if stored power is YADA YADA SAME AS ABOVE - - then you have a chance of summoning a random trader within 12 days. i would probably go with the same idea here, in order to get 100% chance or response (or maximum response maybe its only 50% max?) ridiculous amounts of stored Wd would be needed.
or maybe a mix of the 2 idk. i think you could make it work, whatever, crazy long response time or something. i think were all feelin the less traders grind...