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RimWorld => Ideas => Topic started by: matthiaskrgr on May 19, 2016, 11:23:40 AM

Title: priority override for single actions
Post by: matthiaskrgr on May 19, 2016, 11:23:40 AM
This annoys me a lot (and perhaps someone else already suggested this)

Lets say you have a flick to be switched ASAP, there is a pawn A nearby already doing a different job so some remote pawn B gets the job.

Current procedure:
Pause game.
Try to assign pawn A to do the flicking.
It says ".. is already reserverd by Pawn B"
Find pawn B
Draft them.
Go back to pawn A
Manually assign pawn A to do the flicking
undraft B
unpause game.


What it should be like:
Select pawn A
Click something like ".. is already reserved  by Pawn B (override)"
which then immediately "steals" the job from pawn B and makes pawn A do the flicking (pawn B gets assigned a different task)
Title: Re: priority override for single actions
Post by: Thane on May 19, 2016, 01:53:59 PM
+1

Why isn't this a thing?
Title: Re: priority override for single actions
Post by: BlackSmokeDMax on May 19, 2016, 01:56:45 PM
Completely awesome suggestion!
Title: Re: priority override for single actions
Post by: Zombra on May 19, 2016, 02:25:20 PM
Yep, very good suggestion.

On a related subject, does it drive anyone else crazy when you order a guy to prioritize building something, and they bring one ingredient and then run away to go play horseshoes?  Or they build one length of a 20-unit conduit?  It is nice that they do more than one wall section at a time though.
Title: Re: priority override for single actions
Post by: MisterVertigo on May 19, 2016, 02:44:32 PM
Yep, +1. I've done your "current procedure" more times than I care to think.