Ludeon Forums

RimWorld => Bugs => Topic started by: paulme on February 18, 2014, 01:46:04 AM

Title: [W|0.1.334]Skillvalues in overview don't update as colonist's skills increase[m]
Post by: paulme on February 18, 2014, 01:46:04 AM
Version Found: 0.1.334

Title - Skill values in overview do not update as colonist's skills increase.

Summary - The overview has a tool-tip like element which pops-up when hovering over a skill for a particular colonist.   As colonists work at things, they gain more proficiency in those skills they are using.  The overview doesn't show these increased values, it shows the initial values that the colonists started with when they joined the colony.

Steps to Reproduce -
1. View the overview screen when starting a colony and note the skill values match the ones listed in the character tab.
2. Have colonist do a skill long enough to increase its value.
3. Check the tool-tip value in the overview.

Expected Results - Overview values should match the values in the character tab.

Actual Results - Overview values remain static.

The attached PNG is a screen capture of the two values displayed for the same colonist, which are not matching.


[attachment deleted by admin: too old]
Title: Re: [W|0.1.334] Skill values in overview do not update as colonist's skills increase
Post by: Semmy on February 18, 2014, 02:11:07 AM
Thanks for reporting.
I will check this out after work and report it to mantis if confirmed.

confirmed and reported to mantis (http://ludeon.com/mantis/view.php?id=355)
Title: Re: [W|0.1.334]Skillvalues in overview don't update as colonist's skills increase[m]
Post by: SlimeCrusher on February 18, 2014, 08:24:50 PM
Its not really a bug, i think, what happens is that the overview thing is a 10, while the max skill is 20, so if someone has skill 10, it should appear in the overview as 5/10...
Really i got confused until i figured out when i first started playing