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RimWorld => General Discussion => Topic started by: caidrath on June 21, 2016, 05:58:11 PM

Title: Aa, what's going on here?
Post by: caidrath on June 21, 2016, 05:58:11 PM
Is this a bug or any mode corruption? Or it can happens in game, so it is natural?

(http://i.hizliresim.com/Zd3PZz.png)

(http://i.hizliresim.com/nrl3Qg.png)

(http://i.hizliresim.com/r91obP.png)

(http://i.hizliresim.com/7vDrGl.png)

Updated for more evidence of my end :O
Title: Re: Aa, what's going on here?
Post by: ArguedPiano on June 21, 2016, 06:01:22 PM
Hahahaha, endless meat!

What mod's are you using?
Title: Re: Aa, what's going on here?
Post by: Thane on June 21, 2016, 06:03:20 PM
They will trample you for the potatoes. Then they will leave.
Title: Re: Aa, what's going on here?
Post by: Tagasaki on June 21, 2016, 06:06:07 PM
Holy crap! That is so... Wow.

What is this really? An event? Manhunting? That's a lot of animals.
Title: Re: Aa, what's going on here?
Post by: caidrath on June 21, 2016, 06:07:01 PM
Dude it is so much for my poor computer, I cant even play. :D And they are still coming. They dont attack the walls, If I could play,I mean computer wouldnt slow down. I would burn these creatures but...

I am using 20-25 mods. Oh would it be a matter that I used 3 more mods and created a colony, then I got bored and turned back to my last save. Those mods are still open.
Title: Re: Aa, what's going on here?
Post by: Vaporisor on June 21, 2016, 06:20:09 PM
I would so toss a molotov over those walls.  Alas they are wood walls.
Title: Re: Aa, what's going on here?
Post by: ArguedPiano on June 21, 2016, 06:21:12 PM
Quote from: caidrath on June 21, 2016, 06:07:01 PMI am using 20-25 mods. Oh would it be a matter that I used 3 more mods and created a colony, then I got bored and turned back to my last save. Those mods are still open.

Perhaps. In my experience it is best to both restart the entire game (quit and relaunch rimworld) as well as create a new world when messing with mods or mod orders.
Title: Re: Aa, what's going on here?
Post by: ArguedPiano on June 21, 2016, 06:25:05 PM
Quote from: Vaporisor on June 21, 2016, 06:20:09 PM
I would so toss a molotov over those walls.  Alas they are wood walls.

It would be RimWorlds biggest Barbecue!
Title: Re: Aa, what's going on here?
Post by: caidrath on June 21, 2016, 06:26:56 PM
There are boomer animals between them, sacrifice one man for greater good. It would be fun to get rid of these guys If I could play.

I just failed on a colony. There was bug hive into a mining zone of mine but it was far away from my base. I put a wall and block them and I was dealing with sieges and other stuff. After 15minutes there were 100 bugs and they were expanding the cave. I fought bravely but lost anyways. We have all eaten by bugs after all.
Title: Re: Aa, what's going on here?
Post by: caidrath on June 21, 2016, 06:28:14 PM
Quote from: ArguedPiano on June 21, 2016, 06:21:12 PM
Quote from: caidrath on June 21, 2016, 06:07:01 PMI am using 20-25 mods. Oh would it be a matter that I used 3 more mods and created a colony, then I got bored and turned back to my last save. Those mods are still open.

Perhaps. In my experience it is best to both restart the entire game (quit and relaunch rimworld) as well as create a new world when messing with mods or mod orders.

I loaded my auto-save and waiting for something to happen.
Title: Re: Aa, what's going on here?
Post by: wildemberg pt-br on June 21, 2016, 07:12:18 PM
Quote from: caidrath on June 21, 2016, 06:26:56 PM
There are boomer animals between them, sacrifice one man for greater good. It would be fun to get rid of these guys If I could play.

I just failed on a colony. There was bug hive into a mining zone of mine but it was far away from my base. I put a wall and block them and I was dealing with sieges and other stuff. After 15minutes there were 100 bugs and they were expanding the cave. I fought bravely but lost anyways. We have all eaten by bugs after all.
Could have surrounded the mining mine with some wooden wall layers, then place 1 more wall layer not flammable and a door to and was only playing molotov or incendiary grenade launcher, to and would have killed all the bugs and hive.
Title: Re: Aa, what's going on here?
Post by: caidrath on June 21, 2016, 07:23:38 PM
Nice idea, I am using this to get rid of crashed ships. But this time, mine has been revealed so there was a non-roof zone. I mean smoke would have gone to air.
Title: Re: Aa, what's going on here?
Post by: wildemberg pt-br on June 22, 2016, 09:13:43 AM
But it would not only put a ceiling to solve the problem?
Title: Re: Aa, what's going on here?
Post by: milon on June 23, 2016, 12:00:11 PM
(http://www.whenmichellecooks.com/wp-content/uploads/2015/08/pumba.gif)

Also, not a Suggestion so moving to General Discussion
Title: Re: Aa, what's going on here?
Post by: Simon_The_Space_Engineer on June 23, 2016, 12:06:18 PM
go into dev tools, pause the game, use lightning, click all the animals (or most of them) at least once or twice (more the better), unpause and watch the lag grow into a beautiful wall of lightning overkill from Zeus himself
Title: Re: Aa, what's going on here?
Post by: BlackSmokeDMax on June 23, 2016, 12:23:29 PM
Quote from: Simon_The_Space_Engineer on June 23, 2016, 12:06:18 PM
go into dev tools, pause the game, use lightning, click all the animals (or most of them) at least once or twice (more the better), unpause and watch the lag grow into a beautiful wall of lightning overkill from Zeus himself

And if you do this, MAKE A VIDEO!!!!
Title: Re: Aa, what's going on here?
Post by: Listen1 on June 23, 2016, 12:53:17 PM
Quote from: BlackSmokeDMax on June 23, 2016, 12:23:29 PM
Quote from: Simon_The_Space_Engineer on June 23, 2016, 12:06:18 PM
go into dev tools, pause the game, use lightning, click all the animals (or most of them) at least once or twice (more the better), unpause and watch the lag grow into a beautiful wall of lightning overkill from Zeus himself

And if you do this, MAKE A VIDEO!!!!

We need that to advertise the game.
Title: Re: Aa, what's going on here?
Post by: Bob the invader on June 23, 2016, 01:39:04 PM
    Check everyone for hunting and pray the mufflos and rhinos don't decide to all jump you. If all goes well you can have several hundred meals, and sell a few hundred more.

    Also that would be an awesome event; imagine getting a notification saying "A mega herd/pack of [insert any herd/pack animal] is passing through, they will leave in a few days..." Maybe it wouldn't be of this scale though. I'd imagine the numbers to only be around 30-60.
Title: Re: Aa, what's going on here?
Post by: Simon_The_Space_Engineer on June 26, 2016, 03:50:55 PM
Quote from: Flying Rockbass on June 23, 2016, 12:53:17 PM
Quote from: BlackSmokeDMax on June 23, 2016, 12:23:29 PM
Quote from: Simon_The_Space_Engineer on June 23, 2016, 12:06:18 PM
go into dev tools, pause the game, use lightning, click all the animals (or most of them) at least once or twice (more the better), unpause and watch the lag grow into a beautiful wall of lightning overkill from Zeus himself

And if you do this, MAKE A VIDEO!!!!

We need that to advertise the game.

Yes! add it at the very end to show how fun and chaotic this game can get!