I am making a google sheets laying out the growth time, Avg yield, Food/day, selling price, Etc of plants and animals. there are some factors that i dont know if they make a difference or not. they are:
- Nutrition
- fertility factor
- hunger rate
- Does maturity in animal mean optimal meat and leather?
I used to have the calculations but they died with my old computer. But I remember the results somewhat.
From what I remember, you want to use potatoes on poor soil, Corn on regular and rich soil, and rice in hydroponics. Berries are good if you expect to not have a cook for a while, but otherwise subpar. Colonists eat twice a day, and will consume 15 raw food items or a single meal (which costs 10 raw food items to make) to refill their hunger bars. The nutrient dispenser is even more efficient but gives colonists a mood debuff. Optimal meat comes from mature animals.
Quote from: quxzcover on July 13, 2016, 12:04:16 AM
I am making a google sheets laying out the growth time, Avg yield, Food/day, selling price, Etc of plants and animals. there are some factors that i dont know if they make a difference or not. they are:
- Nutrition
- fertility factor
- hunger rate
- Does maturity in animal mean optimal meat and leather?
In the new update i believe it shows some of these
i originally wanted to calculate if it was worth it to grow haygrass to feed chickens to get eggs, or if i should just grow more potatoes and rice.
Don't forget to consider the mood bonus of fine meals vs simple meals. It's not just about nutrition.