Ludeon Forums

RimWorld => Ideas => Topic started by: winddbourne on July 20, 2016, 04:43:59 PM

Title: Simple defense ideas
Post by: winddbourne on July 20, 2016, 04:43:59 PM
It seems like the ability to research and build better defensive structures is really needed. This is especially true for the tribal types who are trying to re-establish their village in a way that can defend against the devil machines from the stars. After almost being wiped out once you'd think defense and long term security would be their TOP priority.

Here is a short list of ideas I think could be easily implemented:

Title: Re: Simple defense ideas
Post by: PocketNerd on July 21, 2016, 01:43:48 PM
I'd love to see firing ports — constructable walls that colonists can fire through, but enemies can't path through. That would give me a lot of new flexibility in creating pillboxes and other defensive structures. (By all means, little raiders, conga-line right up to the front door while death rains on you from the sides...)

Fighting positions (foxholes) would be nice, but I don't know if they'd be worth the development cost for what they'd add to the game, nor whether their advantages would fit easily into existing game mechanics.

Abatis (terrain that is deliberately slow and dangerous to traverse) or concertina wire would be nice as well. You can somewhat do it by creating a stockpile and filling it with rock chunks, but I believe those provide a cover bonus to enemies; ideally I'd want something that slows attackers, but doesn't make them any harder to hit. ;)