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RimWorld => Ideas => Topic started by: asanbr on September 24, 2016, 02:43:09 PM

Title: User uploaded colony ruins for use as "re-colonize" maps starting points?
Post by: asanbr on September 24, 2016, 02:43:09 PM
The idea of "take over this abandoned colony" has appeared a few times on the forum.

I like the idea too. Sometimes after a game end when I was raided to death, I wait until a wanderer joins and then I start over in the ruins of my previous colony.

I think that it would be difficult to procedurally generate interesting colony ruins (let me know if I'm wrong), so the idea I just got was that people could upload savegames somewhere which could be auto-processed and after some manual acceptance process, these maps with ruins could be used as a database of game starting maps, just renew the resources and let someone crash land on a map with remains from an old colony.

You could quickly get a few thousand ruins this way if people joined along, and I think this would make for another fun scenario / game variation.

Title: Re: User uploaded colony ruins for use as "re-colonize" maps starting points?
Post by: Barazen on September 25, 2016, 05:14:58 AM
I would be more then willing to build up some templates if there was a framework to upload to.
I think there was a mod that built some ruins for you to run about in too... but I haven't played with mods yet so i don't recall the name or if it works as I've just said.
Title: Re: User uploaded colony ruins for use as "re-colonize" maps starting points?
Post by: ruddthree on September 26, 2016, 06:26:39 PM
I like the idea, but I think it would be a good idea to have every item deleted from it, so people can't exploit from it, giving newer colonies OP stuff i.e. charge rifles, power armor, etc.
Title: Re: User uploaded colony ruins for use as "re-colonize" maps starting points?
Post by: nccvoyager on September 28, 2016, 03:08:27 AM
Also gold/silver/jade walls/floors.
Title: Re: User uploaded colony ruins for use as "re-colonize" maps starting points?
Post by: Harold3456 on October 01, 2016, 09:06:36 PM
I like this.


Personally, I enjoy fast forwarding my dead colony about 3 months or so, and then going into developer mode and spawning 3 new colonists. There's something haunting about new colonists in a place that has so much history (and, in many cases, still has the rotting corpses of your people).

I disagree with ruddthree about items getting deleted. If colonies DO get uploaded, I hope that they get TOTALLY uploaded - corpses, bloodstains, item caches and all. Who cares if the player gets a bunch of free stuff? It's not like this game is played multiplayer/competitively. In fact, for some players the free "startup" of leftover items will allow them to skip the tedious start.
Title: Re: User uploaded colony ruins for use as "re-colonize" maps starting points?
Post by: mumblemumble on October 02, 2016, 05:15:08 PM
Very cool idea!

Pretty much take any colony, put it through a few fires, a couple dozen raids to steal things, animals eating the food, and give you the walls / furniture left that hasn't been degraded. Perhaps a few junk items and supplies left inside it, raw materials or even undesirable weapons, and even a few electronics perhaps if lucky, like a dusty, banged up comms console with a broken component or something

I would certainly give ice sheet a try this way (I normally dont even try)
Title: Re: User uploaded colony ruins for use as "re-colonize" maps starting points?
Post by: ruddthree on October 02, 2016, 07:09:43 PM
Quote from: Harold3456 on October 01, 2016, 09:06:36 PM
In fact, for some players the free "startup" of leftover items will allow them to skip the tedious start.

I didn't think of that. I suppose that could be useful.
Title: Re: User uploaded colony ruins for use as "re-colonize" maps starting points?
Post by: BetaSpectre on October 03, 2016, 03:59:47 AM
A database of user uploads would be interesting, think steam could support this.

Though personally I'd just make the ruins myself using the dev tool.