Alpha 2 Windows 0.2.363
If there is a prisoner in a prison area, haul jobs will be ignored until they are converted. I had captured 2 raiders and was out of prisoner beds, I added a temp sleeping spot to a existing prison area. One of the prisoners died three steps from the bed. There was also a piece of slag debris in the prison area. The prisoner turned out to be one of the difficult to recruit. You could not prioritize hauling the body and the debris marked for hauling was ignored. When the prisoner turned, the body and debris were immediately hauled away.
Yeah i have also noticed this, i figured out you can also just change all beds and sleepingspots in prison area to normal and then you can haul stuff from prison area.
Thanks for reporting. It is a known bug that hauling of goods and bodies is bugged.
I think Tynan already has it fixed or will fix it before A3