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RimWorld => Bugs => Topic started by: akue44 on October 14, 2016, 08:43:09 PM

Title: Door Exploit (Alpha 15)
Post by: akue44 on October 14, 2016, 08:43:09 PM
This is to build onto the previous bug i reported here https://ludeon.com/forums/index.php?topic=26218.msg265216#msg265216, I decided to test this exploit a little bit more and i noticed that it works for more than just bugs in bughives. It works in any situation in which the AI isn't set to attack doors or something behind the door. for example a manhunter pack can be shot at through this exploit, mechanoids in an ancient evil area, a psychic/poison ship surrounded by walls with a door, where upon the mechtoids spawning they will wander aimlessly as they're shot, etc.
Title: Re: Door Exploit (Alpha 15)
Post by: ItchyFlea on October 26, 2016, 03:50:53 AM
Thankyou. :) I've added this as a note to the bug report on Mantis.