Ludeon Forums

RimWorld => Ideas => Topic started by: Deer87 on November 04, 2016, 07:41:31 AM

Title: New mission - Protect the Antenna (or whatever MacGuffin)
Post by: Deer87 on November 04, 2016, 07:41:31 AM
I have been working on this idea/concept for increased "reason to exist" for ones colony.
I will use a Communications Antenna for the example.

The core concept is:

Alternatively this objective could be a mine for rare resources, a slave marked or something completely different.

It is my belief that this scenario can be incorporated with relatively small effort, provided knowledge about programming/modding, and will give the game a new angle based on survival/protect the flag as well as a sustainable colony is still required. (Unfortunately I do not posses the programming/modding skills myself)

Best wishes and thank you for an amazing game.
Title: Re: New mission - Protect the Antenna (or whatever MacGuffin)
Post by: PerunPerunowy on November 04, 2016, 10:05:47 AM
I like it
Title: Re: New mission - Protect the Antenna (or whatever MacGuffin)
Post by: Cpt. DuctTape on November 06, 2016, 12:00:32 PM
With the scenario system already in the game, and with mods like Prepare Carefully, I think this scenario/gamemode could be made pretty easily. :)