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RimWorld => Support => Topic started by: DarkGhost368 on November 20, 2016, 05:51:34 PM

Title: Rimworld Constant FPS issue
Post by: DarkGhost368 on November 20, 2016, 05:51:34 PM
Hello,

So I've been playing Rimworld for a while and haven't really had any problems since I attempted to use a couple mods from the Steam workshop. I immediately noticed a huge FPS drop and immediately removed all the mods but the slow FPS still remains. The following is what I have done so far:

To keep testing consistent I've been using the tutorial to create a new game and see if the FPS changes after every change and usually don't go any further then 2 mins into any single test.


Something that may be of note is that when I am in-game the FPS of the game seems to be between 11-15 FPS, however after enabling "Run in background" and clicking outside the window, the FPS counter shoots up to 144 and the game doesn't seem to be lagging. However once I return my mouse into the game it goes back to 11-15 FPS.

Something else that may be off note is in the output_log file there were a couple references to:
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

That path doesn't exist and I have no idea where its getting it from.

If you need any logs or any other information I'll be happy to provide and I attached a DxDiag dump for computer specs if needed.





[attachment deleted by admin due to age]
Title: Re: Rimworld Constant FPS issue
Post by: nccvoyager on November 21, 2016, 12:07:49 AM
That location is one generated at run time, I believe.
Could you upload a copy of the full output_log file as an attachment?
Title: Re: Rimworld Constant FPS issue
Post by: milon on November 21, 2016, 02:29:44 AM
The 'buildslave' path is related to when the code was compiled. Everyone will see that in their log files because it's a message for the Dev. :)

But yes, please post your log file.
Title: Re: Rimworld Constant FPS issue
Post by: DarkGhost368 on November 21, 2016, 09:04:27 PM
I attached the outut_log.txt. It was a new tutorial game that I played for around 5 mins. The frame rate never went over 12 FPS while the mouse was in the window.

[attachment deleted by admin due to age]
Title: Re: Rimworld Constant FPS issue
Post by: skullywag on November 22, 2016, 06:41:56 AM
Well its not due to error writing, that log is clean.
Title: Re: Rimworld Constant FPS issue
Post by: milon on November 22, 2016, 08:59:32 AM
How's the performance when you run Fullscreen instead?
Title: Re: Rimworld Constant FPS issue
Post by: DarkGhost368 on November 22, 2016, 12:50:24 PM
The performance is the same full screen or windowed. I just checked to make sure. I tried full screen at 1920x1080 and 5760x1080 but it was the same issue.
Title: Re: Rimworld Constant FPS issue
Post by: DarkGhost368 on November 22, 2016, 05:23:46 PM
The issue may be related to something in NVIDA's Geforce Experience manager software, I'm not sure exactly what it was, I was chasing a theory of that the game "Streaming" bs was somehow messing with my game, so I disabled gamestream and exited NVIDA experience completely and re-opened rimworld and the FPS lag seems to have gone away. Unfortunately, I can't reproduce the FPS drop by re-enabling GeForce Experience which is annoying and I am wondering if something was messed up in the settings that got reset when I started messing with it (they use cloud saves to preserve settings).  Anyway, time will tell I suppose.

Edit:
I reproduced it, seems to be the Geforce Experience "Share" option under General when turned on causes this issue to start occurring.

http://imgur.com/a/4eImX