Ludeon Forums

RimWorld => General Discussion => Topic started by: FridayBiology on November 30, 2016, 09:01:34 AM

Title: Thrumbo are a three day event now questionmark
Post by: FridayBiology on November 30, 2016, 09:01:34 AM
Hey, just wondering how long everyone is finding thrumbo are staying around people's maps and if they've noticed whether the time changes between different map types and different latitude (horizontal) And Longitude (vertical) for you/them.

Currently personally my thrumbos are staying two to three days no matter the region or location. However I seem to remember in alpha 14 that they're seemed to hang around for a week or so as I could easily fence them using a single builder over a week time period.

https://www.youtube.com/watch?v=9aaZ0DXWqzU
^ current Alpha 15c letsplay thrumbo episode.
Title: Re: Thrumbo are a three day event now questionmark
Post by: Andy_Dandy on November 30, 2016, 01:02:30 PM
Certainly just a day or so on ice sheet.
Title: Re: Thrumbo are a three day event now questionmark
Post by: NolanSyKinsley on November 30, 2016, 02:48:48 PM
It doesn't matter how long the event is now anyways, you cannot wall them in. If animals have their path to map edge blocked, they will break down walls to get a clear path.
Title: Re: Thrumbo are a three day event now questionmark
Post by: J_Dawg_27 on November 30, 2016, 05:23:16 PM
They seem to only stay as long as it takes to shoot them down and preserve the fields of devilstrand.
Title: Re: Thrumbo are a three day event now questionmark
Post by: FridayBiology on November 30, 2016, 05:59:55 PM
J_Dawg : I thought Thrumbo eat trees and wood stockpiles ?

Quote from: NolanSyKinsley on November 30, 2016, 02:48:48 PM
It doesn't matter how long the event is now anyways, you cannot wall them in. If animals have their path to map edge blocked, they will break down walls to get a clear path.
not so in alpha 14, I could create a 5x5 poplar tree zone around them and they'd be either happly  tamed or slowly starving.