Ludeon Forums

RimWorld => Ideas => Topic started by: Lipsch99 on December 12, 2016, 04:12:47 AM

Title: Work Automation
Post by: Lipsch99 on December 12, 2016, 04:12:47 AM
Hey, me and a Friend were thinking about creating a Button or even a little Menu in the Work Tab. This Button or Menu would then automatically set the correct Priority to all Colonists. Based on what they are good in and what is needed in the Team.
Since we have some Experience in Unity and are pretty good in C# we would have done this by ourselves, but the RimWorld Namespace is way too big so we can't find where too add the Code. :D
I would be happy about Feedback. Maybe add it directly to the Game or help us to find the Place where we can edit Menues and Work Priorities.
Thanks!
Title: Re: Work Automation
Post by: Swat_Raptor on December 12, 2016, 08:29:00 AM
there is a work tab mod which does what your saying, but it would be something that would be nice to have as part of the base game.
Title: Re: Work Automation
Post by: Lipsch99 on December 12, 2016, 08:53:44 AM
I found the mod: http://steamcommunity.com/sharedfiles/filedetails/?id=812750257 (http://steamcommunity.com/sharedfiles/filedetails/?id=812750257)
I will take a look a closer look at this mod and i fit doesn't fit my excpectations i'ill make my own one.
Thanks (: