Anyone care to give an unofficial, temporary list? Thanks.
This is the best list I could find as of now, I hope that helps. "https://www.reddit.com/r/RimWorld/comments/5i8wz5/a16_new_update_features_list/"
Repairing has been removed...
How am I supposed to keep my idiot constructors from building important stuff, while still ensuring a well maintained infrastructure?
I don't need my level three constructor deciding to build my silver pool table!
Quote from: Thane on December 14, 2016, 08:48:20 PM
How am I supposed to keep my idiot constructors from building important stuff, while still ensuring a well maintained infrastructure?
Makes certain mods even more of a must have. Quality Builder to only have the best constructors do certain builds. And Work Tab to have access to the sub jobs.
Combining repairing and constructing is stupid though. If anything we need more granularity. Not less.
Quote from: Serenity on December 15, 2016, 06:00:29 AM
Quote from: Thane on December 14, 2016, 08:48:20 PM
How am I supposed to keep my idiot constructors from building important stuff, while still ensuring a well maintained infrastructure?
Makes certain mods even more of a must have. Quality Builder to only have the best constructors do certain builds. And Work Tab to have access to the sub jobs.
Combining repairing and constructing is stupid though. If anything we need more granularity. Not less.
I wouldn't use the word stupid haha...There might be reasons behind this change that we don't know about yet...but yeah, I agree. At the very least, they should at least separate stuff like resetting traps from hauling...
Quote from: TKCaesar on December 14, 2016, 07:42:53 PM
This is the best list I could find as of now, I hope that helps. "https://www.reddit.com/r/RimWorld/comments/5i8wz5/a16_new_update_features_list/"
Thanks, dude!! That's pretty useful ;)
I'm not sure about these new conditions caused by alcohol and drugs.
How is it calculated exactly? One beer a day should never cause any sort of medical condition for example, not even a percentance chance.