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RimWorld => General Discussion => Topic started by: vampiresoap on December 14, 2016, 07:27:19 PM

Title: Feature list for A16?
Post by: vampiresoap on December 14, 2016, 07:27:19 PM
Anyone care to give an unofficial, temporary list? Thanks.
Title: Re: Feature list for A16?
Post by: TKCaesar on December 14, 2016, 07:42:53 PM
This is the best list I could find as of now, I hope that helps. "https://www.reddit.com/r/RimWorld/comments/5i8wz5/a16_new_update_features_list/"
Title: Re: Feature list for A16?
Post by: Thane on December 14, 2016, 08:48:20 PM
Repairing has been removed...

How am I supposed to keep my idiot constructors from building important stuff, while still ensuring a well maintained infrastructure?

I don't need my level three constructor deciding to build my silver pool table!
Title: Re: Feature list for A16?
Post by: Serenity on December 15, 2016, 06:00:29 AM
Quote from: Thane on December 14, 2016, 08:48:20 PM
How am I supposed to keep my idiot constructors from building important stuff, while still ensuring a well maintained infrastructure?
Makes certain mods even more of a must have. Quality Builder to only have the best constructors do certain builds. And Work Tab to have access to the sub jobs.

Combining repairing and constructing is stupid though. If anything we need more granularity. Not less.
Title: Re: Feature list for A16?
Post by: vampiresoap on December 15, 2016, 10:18:15 AM
Quote from: Serenity on December 15, 2016, 06:00:29 AM
Quote from: Thane on December 14, 2016, 08:48:20 PM
How am I supposed to keep my idiot constructors from building important stuff, while still ensuring a well maintained infrastructure?
Makes certain mods even more of a must have. Quality Builder to only have the best constructors do certain builds. And Work Tab to have access to the sub jobs.

Combining repairing and constructing is stupid though. If anything we need more granularity. Not less.

I wouldn't use the word stupid haha...There might be reasons behind this change that we don't know about yet...but yeah, I agree. At the very least, they should at least separate stuff like resetting traps from hauling...
Title: Re: Feature list for A16?
Post by: vampiresoap on December 15, 2016, 10:18:39 AM
Quote from: TKCaesar on December 14, 2016, 07:42:53 PM
This is the best list I could find as of now, I hope that helps. "https://www.reddit.com/r/RimWorld/comments/5i8wz5/a16_new_update_features_list/"

Thanks, dude!! That's pretty useful ;)
Title: Re: Feature list for A16?
Post by: Jarwy on December 16, 2016, 08:02:27 AM
I'm not sure about these new conditions caused by alcohol and drugs.

How is it calculated exactly? One beer a day should never cause any sort of medical condition for example, not even a percentance chance.