Ludeon Forums

RimWorld => Bugs => Topic started by: tseebleffunk on December 18, 2016, 11:48:49 AM

Title: (A16 unstable) No raids? [resolved]
Post by: tseebleffunk on December 18, 2016, 11:48:49 AM
Hi there,

When starting a new colony on a16 unstable, some bug report showed up 3 times. It said the same each time: "Incidentworker_RaidEnemy could not fire even though we thought we could generate with xxxxxx points". The number of points was slightly different each time.

So I suppose this means there was going to be a raid event, but something went wrong and nothing happened. I will continue playing for now to see if I still get raids. Because one raid has already happened without problems. I'll also try changing difficulties and see what happens (currently Cassandra - Base Builder).

Needless to say I have no mods active at this time.

I'm still early game, so I can't think of much that could have caused this.

I uploaded my savegame and log here, please have a look. https://1drv.ms/f/s!AslKGHLB4YN7jCH67-Un0zKDgEPl

UPDATE
Just restarted the game, it said "mod mismatch", so apparently  there has JUST been an update to the game, which may have caused this. Trying to load my game anyway now.

UPDATE
Seems this is a harmless bug that does not prevent raids, for more info follow the link in the replies.

Cheers.
Title: Re: (A16 unstable) No raids?
Post by: Calahan on December 18, 2016, 12:34:07 PM
Thank you for the bug report. This is a known issue (but it is harmless apparently), and here is the Mantis report for it.
https://ludeon.com/mantis/view.php?id=2826

I'll leave the thread open though in case someone wants to link it to the Mantis report under additional info (which is what Tynan did with another thread on this issue).
Title: Re: (A16 unstable) No raids?
Post by: tseebleffunk on December 18, 2016, 01:45:30 PM
Thanks a lot for the reply! I see how this works now and am glad to hear my colony is not broken.