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RimWorld => General Discussion => Topic started by: Moonblink on October 17, 2013, 02:21:17 AM

Title: December 2013?
Post by: Moonblink on October 17, 2013, 02:21:17 AM
From what I read in your FAQ the game should be out for backers some time in December 13? I think this will be a fun game how about replacing the the people with anything other than that same people used in prison architect? I would rather see people with hands and legs than just blobs. Reminds me of Wii lame animations.
Title: Re: December 2013?
Post by: Tynan on October 17, 2013, 02:31:41 AM
That was a typo. The public alpha will be in January.
Title: Re: December 2013?
Post by: British on October 17, 2013, 03:43:31 AM
Quote from: Moonblink on October 17, 2013, 02:21:17 AM
(...) how about replacing the the people with anything other than that same people used in prison architect?
How about doing some research ?
Here's what the FAQ says on the KickStarter page (http://www.kickstarter.com/projects/tynansylvester/rimworld):
"It looks a lot like Prison Architect. What's up with that?

Blame my (Tynan's) lack of art skill - especially with characters. I made the character art you see in the trailer as a stopgap, and borrowed the Prison Architect style because I'm not a good enough artist to develop a new one. They were never intended to be final. With this Kickstarter, we'll be able to get a real artist who can sit down and develop an original style for RimWorld.
"

Quote from: Moonblink on October 17, 2013, 02:21:17 AM
I would rather see people with hands and legs than just blobs. Reminds me of Wii lame animations.
Sorry, but you're out of luck:

http://ludeon.com/forums/index.php?topic=200.msg3035#msg3035
"If you squint it will always look like Prison Architect.

It'll always have this clean, pseudo-vector look. It'll always have the same viewpoint. The interface has been heavily iterated upon and will stay similar to how it is.

What I want to change most of all are the characters. I'm already taking to an artist who is working on some character sprites after a long back and forth getting the style down. They'll still be limbless and somewhat vector-y and simple to recognize at a distance, and still only have 3 animation frames, all for practical reasons. But they won't look exactly like PA.
"
Title: Re: December 2013?
Post by: crazybmanp on October 17, 2013, 11:32:20 AM
I love this style, it allows all actions without complicated animations and without cluttering the screen with unnecessary limbs.
Title: Re: December 2013?
Post by: miah999 on October 17, 2013, 11:34:44 AM
I would like to see hands though, maybe the tools and the guns as well when being used. I understand that that might complicate the animation.
Title: Re: December 2013?
Post by: Tynan on October 17, 2013, 01:13:24 PM
Quote from: miah999 on October 17, 2013, 11:34:44 AM
I would like to see hands though, maybe the tools and the guns as well when being used. I understand that that might complicate the animation.

They may appear and disappear when necessary.
Title: Re: December 2013?
Post by: Semmy on October 17, 2013, 01:26:20 PM
Quote from: Moonblink on October 17, 2013, 02:21:17 AM
From what I read in your FAQ the game should be out for backers some time in December 13? I think this will be a fun game how about replacing the the people with anything other than that same people used in prison architect? I would rather see people with hands and legs than just blobs. Reminds me of Wii lame animations.
Quote from: Tynan on October 17, 2013, 02:31:41 AM
That was a typo. The public alpha will be in January.


i corrected the faq.
was it your or my typo tynan d-;
Title: Re: December 2013?
Post by: Tynan on October 17, 2013, 01:31:46 PM
Quote from: Semmy on October 17, 2013, 01:26:20 PM
i corrected the faq.
was it your or my typo tynan d-;

I typo'd it in the Kickstarter and changed it some time in the first week.
Title: Re: December 2013?
Post by: SteveAdamo on October 17, 2013, 01:35:00 PM
Quote from: crazybmanp on October 17, 2013, 11:32:20 AM
I love this style, it allows all actions without complicated animations and without cluttering the screen with unnecessary limbs.
absolutely agree with you there... definitely a case of less is more... i've really taken to the art style, and hope the overall look doesnt change too terribly much, aside from giving RW its own uniqueness...
Title: Re: December 2013?
Post by: Semmy on October 17, 2013, 01:35:46 PM
Quote from: SteveAdamo on October 17, 2013, 01:35:00 PM
Quote from: crazybmanp on October 17, 2013, 11:32:20 AM
I love this style, it allows all actions without complicated animations and without cluttering the screen with unnecessary limbs.
absolutely agree with you there... definitely a case of less is more... i've really taken to the art style, and hope the overall look doesnt change too terribly much, aside from giving RW its own uniqueness...

arent the charachters to small to actually show stuff like hands.
Might start to look messy
Title: Re: December 2013?
Post by: SteveAdamo on October 17, 2013, 01:39:50 PM
Quote from: Semmy on October 17, 2013, 01:35:46 PMMight start to look messy
unless i misunderstood the post i quoted, i think we're in agreement here... no hands/limbs is the ideal... :)
Title: Re: December 2013?
Post by: Semmy on October 17, 2013, 01:42:27 PM
Quote from: SteveAdamo on October 17, 2013, 01:39:50 PM
Quote from: Semmy on October 17, 2013, 01:35:46 PMMight start to look messy
unless i misunderstood the post i quoted, i think we're in agreement here... no hands/limbs is the ideal... :)

steve go get your right profile picture. your confusing me


and besides the looking factor.
if i dont got hands i cant loose them. Happened to much in df
Title: Re: December 2013?
Post by: SteveAdamo on October 17, 2013, 01:47:32 PM
Quote from: Semmy on October 17, 2013, 01:42:27 PM
steve go get your right profile picture. your confusing me
do you not like Frazetta? :)

or do you know me from elsewhere, and were expecting an alternate profile pic? sorry for the OT! :p
Title: Re: December 2013?
Post by: Semmy on October 17, 2013, 01:50:52 PM
Quote from: SteveAdamo on October 17, 2013, 01:47:32 PM
Quote from: Semmy on October 17, 2013, 01:42:27 PM
steve go get your right profile picture. your confusing me
do you not like Frazetta? :)

or do you know me from elsewhere, and were expecting an alternate profile pic? sorry for the OT! :p
(http://www.timberandstonegame.com/forum/download/file.php?avatar=295_1353334772.png)
Title: Re: December 2013?
Post by: SteveAdamo on October 17, 2013, 01:54:43 PM
i haven't the foggiest idea what you're referring to... :p
Title: Re: December 2013?
Post by: fifasnipe2224 on October 17, 2013, 03:44:07 PM
Quote from: Tynan on October 17, 2013, 02:31:41 AM
That was a typo. The public alpha will be in January.

When you say "public alpha" does that mean anyone can play it or only people who backed $20 or more?
Title: Re: December 2013?
Post by: GC13 on October 17, 2013, 03:58:27 PM
Anyone who backed for $20 or more.

It's distinct from a closed alpha, where only special testers can play.
Title: Re: December 2013?
Post by: Moonblink on February 10, 2014, 02:09:44 PM
Wow go away for a bit and bam! your posts has a bunch of replies! There is always that "One Guy" that is quick to tell you to RTFM (in other words read the FAQ) and I do appreciate the "help"

Now that the game is in Alpha 1 This thread is mute. :p
Title: Re: December 2013?
Post by: daft73 on February 11, 2014, 12:45:08 PM
Quote from: Semmy on October 17, 2013, 01:50:52 PM
Quote from: SteveAdamo on October 17, 2013, 01:47:32 PM
Quote from: Semmy on October 17, 2013, 01:42:27 PM
steve go get your right profile picture. your confusing me
do you not like Frazetta? :)

or do you know me from elsewhere, and were expecting an alternate profile pic? sorry for the OT! :p
(http://www.timberandstonegame.com/forum/download/file.php?avatar=295_1353334772.png)
Quote from: SteveAdamo on October 17, 2013, 01:54:43 PM

i haven't the foggiest idea what you're referring to... :p
is he referring to the name on the avatar??maybe.. :o ???