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RimWorld => General Discussion => Topic started by: MikeLemmer on December 21, 2016, 08:45:04 PM

Title: Event Difficulty determined by Total Pop or Colony's Pop?
Post by: MikeLemmer on December 21, 2016, 08:45:04 PM
If you have multiple colonies, is the event difficulty for each colony determined by the total population of all your colonies? Or just the population of that particular colony?
Title: Re: Event Difficulty determined by Total Pop or Colony's Pop?
Post by: tonsrd on December 21, 2016, 08:54:42 PM
wealth + time + pop = event size
Title: Re: Event Difficulty determined by Total Pop or Colony's Pop?
Post by: MikeLemmer on December 21, 2016, 11:21:47 PM
Quote from: tonsrd on December 21, 2016, 08:54:42 PM
wealth + time + pop = event size

That doesn't help me. I'm asking what determines those variables when you have multiple colonies in A16. Is it calculated different for each individual colony? Or does it take the sum total of all of them? If I have a colony of 3 people and a colony of 9 people, does it treat both of them as having 12 people?
Title: Re: Event Difficulty determined by Total Pop or Colony's Pop?
Post by: Mekhet on December 22, 2016, 01:16:07 AM
Somebody earlier stated (can´t remember the context) that the first thing you should build after moving to a new spot with part of your survivors is defensive measures because the same raid sizes would hit the new colony. Considering this statement i would assume it´s a flat sum of all colonies. Didn´t verify it myself tho
Title: Re: Event Difficulty determined by Total Pop or Colony's Pop?
Post by: Sinosauropteryx on December 22, 2016, 02:33:47 AM
I have tested this somewhat by settling mining outposts that remain unmanned for long periods. In my experience an unmanned settlement will spawn low-level raids only, regardless of my total colonist count or wealth of other settlements.