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RimWorld => Ideas => Topic started by: OmegaConstruct on April 08, 2014, 04:54:49 AM

Title: Prisoner interactions
Post by: OmegaConstruct on April 08, 2014, 04:54:49 AM
Right now, the options for feeding prisoners are either feed or don't feed. What if it was a spectrum? Give them only raw food or nutrient paste if you are torturing them to death or holding them for slavers. Or, set it to "best available food" if you're trying to win them over to your side. Happiness and fear would be affected accordingly.
Title: Re: Prisoner interactions
Post by: StorymasterQ on April 09, 2014, 08:24:37 PM
"I want to complain!"
"Prisoners don't get to complain."
"Why is that guy getting a muffalo burger while I'm getting nutrient paste with a side of raw potatoes?!"
"He's a commissar. You're a noble. We want him, not you."
"My father will hear about this!"
Title: Re: Prisoner interactions
Post by: porcupine on April 09, 2014, 10:14:34 PM
If we're going to do this, we'd better add prisoner conflict.

You better believe they'll try to steal each others food after all :)
Title: Re: Prisoner interactions
Post by: Flebe on April 10, 2014, 07:02:32 AM
Talking about prisoner conflict... why not make an arena and make them fight to get food, or to eat each other, could give the colonists some entertainment and fear whilst reducing the need for food. Is that a bit too evil or what?
Title: Re: Prisoner interactions
Post by: Evul on April 10, 2014, 08:20:04 AM
One funny thing you can do is to have one large prison Nd only give one of the prisoners food :P Fight! But I think they should be able to actually share the food if that happens :)
Title: Re: Prisoner interactions
Post by: Yarkista on April 10, 2014, 07:30:21 PM
Quote from: Flebe on April 10, 2014, 07:02:32 AM
Talking about prisoner conflict... why not make a an arena and make them fight to get food, or to eat eachother, could give the colonists some entertainment and fear whilst reducing the need for food. Is that a bit too evil or what?

I would very much enjoy this addition.
Title: Re: Prisoner interactions
Post by: Towely_ban on April 10, 2014, 09:30:19 PM
I have found making a separate large prison with nice beds and lighting and feeding and interaction results in a large population from converts... That being said I would like to thunder dome some raiders.
Title: Re: Prisoner interactions
Post by: Flebe on April 11, 2014, 04:41:26 AM
Could we like actually make this a mod? seriously it would help with food if its low you can get rid of a prisoner or two by making them fight to death. could even sell winners for more to a slave trader :')
Title: Re: Prisoner interactions
Post by: Celthric Aysen on April 11, 2014, 04:42:20 AM
Or let a prisoner dig his/her own grave, that would be an awesome dark thing to do.
Title: Re: Prisoner interactions
Post by: Flebe on April 11, 2014, 04:48:45 AM
Quote from: Blackjack1000K on April 11, 2014, 04:42:20 AM
Or let a prisoner dig his/her own grave, that would be an awesome dark thing to do.
You Evil Mofo :') but that's a total waste of some fine quality meat to feed to other prisoners >:D
Title: Re: Prisoner interactions
Post by: Celthric Aysen on April 11, 2014, 04:56:18 AM
Quote from: Flebe on April 11, 2014, 04:48:45 AM
Quote from: Blackjack1000K on April 11, 2014, 04:42:20 AM
Or let a prisoner dig his/her own grave, that would be an awesome dark thing to do.
You Evil Mofo :') but that's a total waste of some fine quality meat to feed to other prisoners >:D
Your more Evil Mofo :') letting prisoners eat other prisoners, yuck! if i was doing that i rather execute my self then eat other prisoners.
Ow that's a great idea let prisoners execute themselves i mean if i was imprisoned by another faction that took down my whole squad i rather die then join them. so why not turn this into a rare occurrence that prisoners can do.
Title: Re: Prisoner interactions
Post by: Flebe on April 11, 2014, 06:06:00 AM
As long as you dont tell them its fine