Ludeon Forums

RimWorld => Bugs => Topic started by: Illusion Distort on December 27, 2016, 03:39:32 PM

Title: Manhunter unable to step over sleeping animal blocking an entrance
Post by: Illusion Distort on December 27, 2016, 03:39:32 PM
If your wall has a hole in it, a man-hunting animal will get stuck in the opening provided that the tile on the inside contains a sleeping animal.

The AI thinks that it can reach the inside of the base, but will just stand in the hole in the wall with the work-tag "moving"

When the animal wakes up, the man-hunting animal will be able to pass the tile.

Reproducible by building a room, leave one tile of the wall open, place a animal bed in the tile next to the hole on the inside of the room. Force an animal to sleep in the bed and force a man-hunting animal via the dev mode.
Title: Re: Manhunter unable to step over sleeping animal blocking an entrance
Post by: Tynan on January 09, 2017, 03:34:16 PM
It's a case of this:

https://ludeon.com/mantis/view.php?id=2588

Thanks!