Ludeon Forums

RimWorld => Bugs => Topic started by: Dukkha on December 28, 2016, 02:31:04 AM

Title: Surgery Bug?
Post by: Dukkha on December 28, 2016, 02:31:04 AM
So I realise people have been commenting on surgery success rates but throughout the course of my three year colony I can't believe that all this fails/deaths are just bad luck.

My level 17 doctor, 98% success rate, regular medicine, hospital bed with vitals monitor, just failed a leg implant twice in a row. I must have made 15+ surgery attempts in this colony; Four of them have succeeded, three of those were due to glitterworld medicine, and there have been four deaths. If I include prisoner harvests I've killed about 4 of them for 1 lung.  My doctor would have been a lower level in the past but was always above 90% success rate plus medicine/bed bonuses.

There has to be something up with the formula, there's no way this is just bad luck, and I have trouble believing this kind of failure rate was intended.
Title: Re: Surgery Bug?
Post by: Pushover on December 28, 2016, 04:51:20 AM
In A16, Regular Medicine is at 70% potency, and Herbal is at 40%. So really, anything other than Glitterworld Medicine sucks for surgery as of A16.
Title: Re: Surgery Bug?
Post by: malloc on December 28, 2016, 06:12:42 AM
If this is the new intention then we need the ability to select what kind of medicine is used for what kind of injury/surgery (as well as per Pawn type such as Colonist vs Prisoner vs Guest) i.e. Bruise -> Herbal; Cut -> Regular Med; Surgery -> Glitterworld.  At the moment this has added something else to micromanage that doesn't add to the challenge/enjoyment of the game.
Title: Re: Surgery Bug?
Post by: Dukkha on December 28, 2016, 11:28:31 AM
Quote from: Pushover on December 28, 2016, 04:51:20 AM
In A16, Regular Medicine is at 70% potency, and Herbal is at 40%. So really, anything other than Glitterworld Medicine sucks for surgery as of A16.

Wait, so does that mean my 98% surgery success is being * by .70?

EDIT: If anyone knows the exact formula I'd love to see it. Can't seem to find it on the wiki.
Title: Re: Surgery Bug?
Post by: Sjaa on December 28, 2016, 03:35:03 PM
That explains so much!  I tried to put on a simple peg leg with herbal medicine.  The first try almost obliterated the guy's torso, and the second killed him.  I was in shock.
Title: Re: Surgery Bug?
Post by: Tynan on January 09, 2017, 03:18:29 PM
It's fixed for next build.