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RimWorld => General Discussion => Topic started by: Sinosauropteryx on December 31, 2016, 02:48:39 AM

Title: Scyther blade removal woes
Post by: Sinosauropteryx on December 31, 2016, 02:48:39 AM
I've been trying to remove scyther blades with my level 17 crafter, to no avail. She's failed 10 out of 10 blades so far. Anyone else having trouble? Was the relevant skill changed from crafting to something different in A16?
Title: Re: Scyther blade removal woes
Post by: tommiethegun on December 31, 2016, 04:31:21 AM
I believe it's a medical skill, not crafting skill, for removing blades. I could be wrong though
Title: Re: Scyther blade removal woes
Post by: Daguest on December 31, 2016, 04:34:09 AM
It used to be a repair bill, but repair was merged with construction. It use the construction skill for the pawn.
Title: Re: Scyther blade removal woes
Post by: Thyme on December 31, 2016, 05:40:03 AM
Silly builders, surgery is for doctors! (https://ludeon.com/forums/index.php?topic=26623.msg269328#msg269328) states that mechanoid surgery uses the repair work type but the medicine skill. The mod moves it to the doctoring work type. You might want to have a look.
Title: Re: Scyther blade removal woes
Post by: Sinosauropteryx on December 31, 2016, 05:51:05 AM
Thanks for the replies. I must have been using a crafting doctor before, and attributed the success to the wrong stat.