What skill does the drug lab use for work speed, crafting or medicine? Will skills affect the quality of the product in any way? And will using the drug lab give experience to any skills? I want to improve the medicine skill on one of my pawns and was hoping I could do it this way.
You need a mix of both skills, making drugs is a hybrid job.
6 Medicine and 3 Crafting
The pawn needs to be a crafter but medicine gets skilled.
I don't think the product quality gets affected. (Like food poisining.)
Quote from: Sirportalez on January 13, 2017, 09:32:26 AM
6 Medicine and 3 Crafting
The pawn needs to be a crafter but medicine gets skilled.
I don't think the product quality gets affected. (Like food poisining.)
Exactly what I was wondering. Thanks so much!
You are welcome.
Is the skill used still Medicine & Crafting, or is it Research now?
For the vanilla drugs
<workSkill>Intellectual</workSkill>
Thanks! Where did you get that code?
All code is the mod Core.
In this case from
Mods/Core/Defs/Drugs/DrugBases.xml