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RimWorld => General Discussion => Topic started by: wingsandgills on January 12, 2017, 11:18:42 PM

Title: Drug lab skills?
Post by: wingsandgills on January 12, 2017, 11:18:42 PM
What skill does the drug lab use for work speed, crafting or medicine? Will skills affect the quality of the product in any way? And will using the drug lab give experience to any skills? I want to improve the medicine skill on one of my pawns and was hoping I could do it this way.
Title: Re: Drug lab skills?
Post by: HazelThyme on January 13, 2017, 08:52:59 AM
You need a mix of both skills, making drugs is a hybrid job.
Title: Re: Drug lab skills?
Post by: Sirportalez on January 13, 2017, 09:32:26 AM
6 Medicine and 3 Crafting
The pawn needs to be a crafter but medicine gets skilled.
I don't think the product quality gets affected. (Like food poisining.)
Title: Re: Drug lab skills?
Post by: wingsandgills on January 13, 2017, 09:59:32 AM
Quote from: Sirportalez on January 13, 2017, 09:32:26 AM
6 Medicine and 3 Crafting
The pawn needs to be a crafter but medicine gets skilled.
I don't think the product quality gets affected. (Like food poisining.)

Exactly what I was wondering. Thanks so much!
Title: Re: Drug lab skills?
Post by: Sirportalez on January 14, 2017, 10:12:38 PM
You are welcome.
Title: Re: Drug lab skills?
Post by: Merudo on December 09, 2018, 06:08:33 AM
Is the skill used still Medicine & Crafting, or is it Research now?

Title: Re: Drug lab skills?
Post by: Canute on December 09, 2018, 10:10:25 AM
For the vanilla drugs
<workSkill>Intellectual</workSkill>
Title: Re: Drug lab skills?
Post by: Merudo on December 12, 2018, 01:06:08 PM
Thanks! Where did you get that code?
Title: Re: Drug lab skills?
Post by: Canute on December 12, 2018, 03:02:36 PM
All code is the mod Core.
In this case from
Mods/Core/Defs/Drugs/DrugBases.xml