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RimWorld => Releases => Mods => Outdated => Topic started by: Bat Pony on January 16, 2017, 11:07:29 PM

Title: [A16] Nutrient Paste Rebalanced
Post by: Bat Pony on January 16, 2017, 11:07:29 PM
(http://i.imgur.com/AyfXlYZ.png)

Our new Nutrient Paste, now with taste modifiers!

Also if you call us right now, we will provide you with free Paste Dispenser v2!

-Paste now adds +3 mood buff BUT costs 10 points of any food (like normal meal) instead of 6

-Paste Dispenser is now 1x1 size

If you would like just a small dispenser WITHOUT any other changes, such version in the attachments too.

(To see attachments you must be logged in)

Steam Version: CLICK (http://steamcommunity.com/sharedfiles/filedetails/?id=842256166&tscn=1484623505)
Steam Version - Dispenser Only: CLICK (http://steamcommunity.com/sharedfiles/filedetails/?id=842875898)


[attachment deleted by admin due to age]
Title: Re: [A16] Nutrient Paste Rebalanced
Post by: Canute on January 17, 2017, 04:36:15 AM
In the past there was a mod, who let the Dispencer give out simple meals after a research.
And with a further research he give out fine meals.

Maybe you take over these idea ?
Title: Re: [A16] Nutrient Paste Rebalanced
Post by: Bat Pony on January 17, 2017, 09:17:06 AM
Quote from: Canute on January 17, 2017, 04:36:15 AM
In the past there was a mod, who let the Dispencer give out simple meals after a research.
And with a further research he give out fine meals.

Maybe you take over these idea ?

I could but that would destroy the need for cooking then. At least in this version paste is better than simple meals but fine meals is still superior if you have a full time cook.
Title: Re: [A16] Nutrient Paste Rebalanced
Post by: Britnoth on January 17, 2017, 10:52:15 AM
Doesn't a +3 mood meal that no longer takes both veg + meat, and requires zero work to produce also destroy the need for cooking?  ::)