So I pulled an injured friendly colonist out of a cryptopod (no, really, a friendly), nursed her back (once I figured out how to put her under my care) and got her on her feet, when I found she had a crippling addiction to Wake-Up. Couldn't be helped, though-- I couldn't find the supply she'd decanted with, and I had purposely not researched the formula. Eventually, inevitably, she had a breakdown, went wandering. Two days later, she collapsed, and I had my hauler capture her, then had her released. She had a powerful hunger, a double debuff for disturbed sleep, and other problems. She went to sleep in her own recently constructed room and was uncomfortable with the heat. I ordered a passive cooler constructed once she woke up again. She wandered for a time, ate a bit, worked at a crafting table, and... went to sleep on the ground. Figured she was too far from her bed to want to make the journey, I drafted her, ordered her to walk to her bed, and undrafted her once she was there. Free to sleep in her own bed in her own room, with a new evaporative cooler pulling the temperature down from the mid-90's to a nice 58. She proceeded to exit the building, walk outside to the other construct, and promptly fall asleep just inside the doorway of the room of my resident beastmaster-general, who was laid up in my hospital room with the plague. I'll be honest, I have no fucking idea what's going on here, she wandered in there earlier a few times for no reason upon regaining consciousness the first time too. I currently have her disturbing her sleep for a third time to go get a dang meal, but past that I don't know what I'll do. See below for her, sleeping on the dang floor, and her room that she refuses to use.
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Glover seems to be restricted to 'Indoors'. I guess your zone doesnt extend to her bedroom.
Holy shit you're right. I was trying to keep them out of the heat, but I didn't actually expand my restriction to my second building as it was completed.