I have two colonists on a luciferium diet to take their pills every 6 days. They went out into a caravan with a full supply of pills, but they absolutely won't take them. Naturally they went into severe withdrawl as a result.
Edit: This can even happen when they have the drug in their inventory.
Can you take a screenshot of the pawns' drug policy? Or, better yet, just upload the entire save game somewhere :) I'm having trouble reproducing it - there's a lot of possible causes.
I'm using this policy so they won't take the drugs too early. It's possible they don't obey the timer for some reason?
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Just wanted to throw in that I reported this (https://ludeon.com/forums/index.php?topic=30857.0) a while back as well. I caught it on video as reported in that post though I didn't read the proper way to submit a bug post before hand. Sorry about that guys. If there's anything we can do to help you identify it please just ask. :)
Quote from: bobucles on March 08, 2017, 11:15:31 PM
I'm using this policy so they won't take the drugs too early. It's possible they don't obey the timer for some reason?
Just what I needed! This is fixed in A17; thanks for the report :)
Quote from: WhiteGoblin on March 09, 2017, 12:55:19 AM
Just wanted to throw in that I reported this (https://ludeon.com/forums/index.php?topic=30857.0) a while back as well. I caught it on video as reported in that post though I didn't read the proper way to submit a bug post before hand. Sorry about that guys. If there's anything we can do to help you identify it please just ask. :)
S'all good - we don't always get to bug reports early. Thank you for the report also!