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RimWorld => Mods => Help => Topic started by: David2001HUN on March 13, 2017, 04:00:56 PM

Title: Comms Console doesn't work
Post by: David2001HUN on March 13, 2017, 04:00:56 PM
Hello everybody,

Today when i tried to come back to my game i had a problem with my comms console. I have mods running but they haven't been updated or modified since tomorrow when the C. C. could work.

Here is my log:
Object reference not set to an instance of an object
  at RimWorld.Building_CommsConsole.GetFloatMenuOptions (Verse.Pawn myPawn) [0x00000] in <filename unknown>:0
  at RimWorld.FloatMenuMakerMap.AddHumanlikeOrders (Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1 opts) [0x00000] in <filename unknown>:0
  at RimWorld.FloatMenuMakerMap.ChoicesAtFor (Vector3 clickPos, Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at RimWorld.FloatMenuMakerMap.TryMakeFloatMenu (Verse.Pawn pawn) [0x00000] in <filename unknown>:0
  at RimWorld.Selector.HandleMapClicks () [0x00000] in <filename unknown>:0
  at RimWorld.Selector.SelectorOnGUI () [0x00000] in <filename unknown>:0
  at RimWorld.MapInterface.HandleLowPriorityInput () [0x00000] in <filename unknown>:0
  at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
  at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0


If you have any idea how to fix this, please help me. Thanks
Title: Re: Comms Console doesn't work
Post by: RawCode on March 13, 2017, 07:29:46 PM
you cant fix this kind of error, remove mods one by one as long as needed to fix issue.