>Be me, managing a colony decently well
>Pirate raid happens
>Aside from a few useless pirates there's also some VERY dangerous ones that could seriously hurt my colonists
>Their faction leader is one of the raiders
>They wander around for a bit before attacking
>Decide to hit them first
>Send out my pawns to cover behind some hills at the edge of the map
>All of a sudden I noticed there was a boomalope herd in between my troops and the enemy raiders
>lightbulb
>Have my marksman kill off a couple of crappier raiders to force their assault
>The entire force is moving closer to the herd
>Order my marksman to shoot the closest boomalope with the intent of only killing that one
>"Boomalope revenge, other boomalopes have joined in"
>ohshit.jpg
>wait a minute
>the one I selected is attacking the pirates
>go through and select each individual boomalope
>they're all attacking the pirates
>order all my people to hold fire
>hilarity ensues
>explosions and fireballs engulf the hapless pirates
>there were pirates with assault rifles stationed further back, raining bullets into the mess to try and kill the boomalopes
>all they ended up doing was hitting their own men and triggering more boomalope explosions that subsequently killed more of their men
>pirate faction leader burns to death
>after heavy losses the pirates decide to just retreat, a battle won all thanks to a random boomalopes herd
And this is why raising combat animals would be so awesome if the bonding mechanic were nerfed...
Never thought to use boomalopes like that.
THrumbos work even better! I can't tell you how many raids I 've stopped by just shooting them from my base and then just hiding out until they die of blood loss! ;D
Very creative :)
It's pretty abusive when used on sieges. They'll keep trying to put out the fire rather than firing back at you:
https://ludeon.com/forums/index.php?topic=5192.msg319897#msg319897