(https://s-media-cache-ak0.pinimg.com/564x/2c/7f/f6/2c7ff6fc89d315c988e84af85b053991.jpg) | Cooperative behaviors would be a welcome sight. Maybe some sort of NPC job classification where they can draw from the player's jobs priority queue. If something like that were developed, it could become a way to introduce services for exchange, a rare thing in video games. |