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RimWorld => General Discussion => Topic started by: vampiresoap on May 09, 2017, 09:02:52 PM

Title: Any reason NOT to settle right next to a friendly looking faction?
Post by: vampiresoap on May 09, 2017, 09:02:52 PM
To get easy trading?
Title: Re: Any reason NOT to settle right next to a friendly looking faction?
Post by: Goldenpotatoes on May 09, 2017, 09:40:31 PM
As it stands, distance between faction bases is only factored in how long it takes you to get there. I'm sure this will change in the future, but currently there really isn't a reason not to settle near a friendly faction unless you want to handicap yourself.
Title: Re: Any reason NOT to settle right next to a friendly looking faction?
Post by: O Negative on May 09, 2017, 09:57:58 PM
Other than if you want more of a challenge? No, not really.

As far as I can tell, there are currently no downsides.

As goldenpotatoes has said, this has the potential to change in the future, so enjoy it while you can :)
Title: Re: Any reason NOT to settle right next to a friendly looking faction?
Post by: Hans Lemurson on May 10, 2017, 02:50:54 AM
What about settling next to a pirate base?  How often can you raid them for weapons and medicine?
Title: Re: Any reason NOT to settle right next to a friendly looking faction?
Post by: NinjaDiscoJew on May 10, 2017, 01:54:28 PM
Quote from: Hans Lemurson on May 10, 2017, 02:50:54 AM
What about settling next to a pirate base?  How often can you raid them for weapons and medicine?

Once you've raided a pirate base, it's destroyed forever.
Title: Re: Any reason NOT to settle right next to a friendly looking faction?
Post by: DariusWolfe on May 10, 2017, 02:01:01 PM
Quote from: NinjaDiscoJew on May 10, 2017, 01:54:28 PM
Quote from: Hans Lemurson on May 10, 2017, 02:50:54 AM
What about settling next to a pirate base?  How often can you raid them for weapons and medicine?

Once you've raided a pirate base, it's destroyed forever.

Assuming you actually destroy it. Partial raids, or stealth raids, were definitely a thing for a while in early A16. I think A17 has some changes to make that more difficult (FOW over buildings, f'rex) so I don't know how well it works in A17; I'm not much of a raider.
Title: Re: Any reason NOT to settle right next to a friendly looking faction?
Post by: RemingtonRyder on May 10, 2017, 05:18:11 PM
As far as I know, trading with settlements which are nearby means you don't sell your good for as much. Doesn't matter too much, I don't think, it's usually sheer quantity of stuff that you trade which determines how much silver you bring home.
Title: Re: Any reason NOT to settle right next to a friendly looking faction?
Post by: Jovus on May 10, 2017, 07:27:57 PM
Yes.
Caravans can't pop into occupied hexes. So settle one over from a friendly faction, instead of right next to them.
Title: Re: Any reason NOT to settle right next to a friendly looking faction?
Post by: makkenhoff on May 11, 2017, 01:38:40 AM
Well, as far as gameplay, you could always have a berserk colonist hit one of your neighbor's in the face or have a "hunting" accident and shoot one, they won't be friendly for long after that incident.

That said, I've only had that happen a dozen or so times since I started playing.