Ludeon Forums

RimWorld => Bugs => Topic started by: makkenhoff on May 13, 2017, 04:01:43 PM

Title: 0.17.1536 Cryptosleep Coffin + Sickness results in unmovable pawn?
Post by: makkenhoff on May 13, 2017, 04:01:43 PM
Since I actually don't know how to replicate the circumstances of this one, I'm leaving the attached save game. I've never seen it before, but the pawn appears stuck in limbo.

[attachment deleted by admin due to age]
Title: Re: 0.17.1536 Cryptosleep Coffin + Sickness results in unmovable pawn?
Post by: ymc on May 14, 2017, 03:15:31 PM
What is the behavior you're seeing?

What are you expecting to see?
Title: Re: 0.17.1536 Cryptosleep Coffin + Sickness results in unmovable pawn?
Post by: ZorbaTHut on May 15, 2017, 08:49:56 AM
How curious. I'll see if I can figure out how to recover from that state. Thanks for the report!
Title: Re: 0.17.1536 Cryptosleep Coffin + Sickness results in unmovable pawn?
Post by: ZorbaTHut on May 15, 2017, 11:19:37 AM
Well, I have no idea what caused it, but in the future, pawns will be able to recover from that state automatically. This will not work on pawns already in that state - the fix will be applied next time the pawn is downed.

In your game, just get the pawn downed again, and they'll be recovered. (Yes, I know it says they're downed. They're not really. It's complicated.)