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RimWorld => Ideas => Topic started by: orcsoul on July 03, 2017, 03:32:09 PM

Title: Searchable landing site criteria?
Post by: orcsoul on July 03, 2017, 03:32:09 PM
Surprised I didn't find a suggestion like this when doing a search (plausible I overlooked it) but...

Would something (similar to the Dwarf Fortress site-finder system) like being able to search for and isolate landing sites based on specific criteria (Temp min/max, minerals to include or exclude, existence of a highway, biome, terrain, etc) be something plausible (as a low priority granted) to include in a future update?

Sometimes I have a specific set of circumstances in mind for a new colony and it can take a while (if I don't give up) to find that "perfect" landing site that meets what I imagine.
Title: Re: Searchable landing site criteria?
Post by: JimmyAgnt007 on July 04, 2017, 09:52:46 AM
While it doesnt take as long to find sites manually in RW as it does in DF I agree with your idea.  I also like to make sure I have granite and marble on my maps.  So being able to find these tiles faster would be a plus. 
Title: Re: Searchable landing site criteria?
Post by: Mufflamingo on July 04, 2017, 12:39:29 PM
+1

I want a map with granite and marble only.
Title: Re: Searchable landing site criteria?
Post by: Toast on July 04, 2017, 12:44:08 PM
I'd like this feature a lot.
Title: Re: Searchable landing site criteria?
Post by: AngleWyrm on July 04, 2017, 09:08:27 PM
Highlight world tiles with colors according to the number of search criteria it satisfies.
Title: Re: Searchable landing site criteria?
Post by: SpaceDorf on July 05, 2017, 03:53:32 AM
+1
but why Marble ?
Cement requires Limestone, which is also the better building material and still a flux stone :)



Title: Re: Searchable landing site criteria?
Post by: homemdosgalos on July 05, 2017, 05:32:12 AM
Agreed.
I was actually going to post a sugestion with a way to search for a landing site using coordinates too.

Even though it's not that hard to manually search through coordinates on the map, it would be nice to have that option as well.
Title: Re: Searchable landing site criteria?
Post by: kenmtraveller on July 05, 2017, 04:34:09 PM
It doesn't seem like a high priority to me, but I do spend a lot of time looking for a temperate biome with mountains, a river/stream, and granite/(slate or marble or limestone) , near a road leading to a non-hostile faction.  Some way to search for these things would be nice.
Title: Re: Searchable landing site criteria?
Post by: AngleWyrm on July 05, 2017, 09:29:37 PM
What search criteria do you use?
* temperature &  fertility
* stone types
* flat/small hills/large hills/mountains
* seashore/river/road
* range to nearby villages
Title: Re: Searchable landing site criteria?
Post by: SpaceDorf on July 06, 2017, 04:30:02 AM
Quote from: AngleWyrm on July 05, 2017, 09:29:37 PM
What search criteria do you use?
* temperature &  fertility
* stone types
* flat/small hills/large hills/mountains
* seashore/river/road
* range to nearby villages

Distance to different locations could be a bad can of worms if you consider traveltimes,
but quite easy if you define a radius ..

I would add
*Biome Type
*Length of the growing period

and I can't think of anything else.