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RimWorld => Mods => Help => Topic started by: AgentBlac1 on July 13, 2017, 04:50:32 PM

Title: Trying to rewrite ship launch result
Post by: AgentBlac1 on July 13, 2017, 04:50:32 PM
Hello :D

I've been trying to make an endgame expansion mod, which begins with an alternate result of launching a built endgame ship, instead taking the pawns that are inside of the cryosleep caskets to another map(not planet, just map).

I've seen a couple mods (setup camp, marsx(kinda)) that showcase the spawning of previously non-existent maps from normally vanilla circumstances, like the camp mod spawns new maps every time the "set up camp" button is pressed on the world map.

I was wondering if anyone could help me with taking this concept and attaching it to the "launch ship button" that results in the game ending in vanilla.

http://i.imgur.com/8b5FTUK.png (http://i.imgur.com/8b5FTUK.png)

Any and all help is greatly appreciated :) Thanks in advance.