Im able to beat the raids with ease so far but i find annoying that i end up killing most of the pawns attacking me i try to capture them but always end up killing them,ive only got 4 colonists so i know its because of the population cap, i just want to capture,heal and release them.
Btw-one of my colonists killed 4 people in his first 13 days one of which was a kind 18 year old :'(
In my experience not killing a raider is partly lucky, partly weapon. It seems that if I end up in melee I kill the raider most of the time, but ones being shot at have a chance of falling down and still being alive.
But my problem is my record of recruiting is terrible. Most of the time I have less than a 2.0% chance and eventually I decide to release them. I even had one recently where I really wanted to recruit a raider who I had captured, only to have visitors. Because I was still building out my base I had put my prisoner in the room I usually use for guests. (I run the Hospitality mod.) I had to let the prisoner go so that my visitors had a place to sleep.
I don't know what, if anything, I'm doing differently, but my survival rifles, lone shotgun, and turrets seem to leave a good number of living, downed raiders (vanilla game).
Quote from: Bozobub on August 27, 2017, 11:25:54 PM
I don't know what, if anything, I'm doing differently, but my survival rifles, lone shotgun, and turrets seem to leave a good number of living, downed raiders (vanilla game).
I started several games in vanilla before switching on some mods. My rifles seemed to get a lot of head shots and instant kills. Or they missed until the raider forced a fight at melee.
67% of all downed pawns will die its a base %%
theres a mod that changes it to 0% so those that die will be "blood Loss" / Brain / Heart / Liver shots ( or duel lung/kidney )
https://ludeon.com/forums/index.php?topic=27580.0
ppl think this mod is op I don't I feel ppl die 2often now they die for real reasons..
Thx for telling me about that mod!