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RimWorld => Releases => Mods => Outdated => Topic started by: senne111 on October 16, 2017, 12:39:08 PM

Title: [A17]community guns(0.17.1546)guns for evryone
Post by: senne111 on October 16, 2017, 12:39:08 PM
Description
i would say evreyone wants thare own guns so that why i made this mod you just put a idee for a gun in the comments and i try to make it. Giving it my best shot (this is my first mod so i hope you like it and sorry for no extra texture's still working on those)

Content
the guns:

pistols,
tec: a replacement for the normal pistol but it has a much better at short and long range

specail guns,
firestorm: breath fire like a dragon and say "fireball" like a wizard
dubbleminigun:the power of 2 miniguns put into one , yes it is possible.
god bow:schoots a arrow so fast it will exsplode

shotgun,
big-shot: shoots the biggests slowest and least accurate bullets of a shotgun in the hole rimworld and has some nice range.

sniperrifle's,
obliverator: one shot one kill you can say whit this gun and its stopping power,weaken your enemy before he gets to you whit its big range and stupidly high power.
Machinesniper: for the sniper that never hits his first shot.
Chargesniper:charge up and unleash hell on your enemys from afar.

heavyguns,
Heavygun: it has evrything you want from a gun accuresy,power,range,fire rate but is also realy realy heavy and it costs only the life of 2 colonist's(literly).
LMGG: for the person who just wants to win once and say GG to his enemy.

Rifle's,
badRifle: wait only 10 steel and 1 component for this gun (yes its possible).

one use guns:
nuke-launcher: now you have the power of shooting one nuke to your enemys say goodbay to them


download

dropbox: https://www.dropbox.com/s/xny331ptfrjpga3/community%20guns.zip?dl=0

Upcoming Features

If you give any guns i will update it (updates are every day(try to)).
Some nice skins for evry gun.

-a lot more shot guns
-more turrets(manned if i can find out how to do it)
-a big gun
-new components for guns
-a new gun crafting table
-some good skins for evry gun
-and last but not least balance(not sure if evreything is balanced right now)


Newest update

update:1.02:added the god bow and some textures for some guns hope you like them nexst update schotguns and a new auto turret



Permissions

Evryone is allowed to use this mod in any way or form , except making direct copy's of the mod itself.

Exstra Help

i am not realy the best artistiek my self so if thare is maybe someone who wanne help me with this project just ask i am happy to get any help in this project,if you see any rong typing just say,I am not realy the best whit words.



Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: megatech2795 on October 17, 2017, 03:17:55 AM
Does the mod have a CZ Scorpion? And could you make incendiary and tracer rounds for guns?
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: Ceanox on October 17, 2017, 02:17:47 PM
Going to presume english isn't your first language, so i'll add corrections here for you  :)
evryone = everyone
idee = idea
discription = description
furst = first
sorie = sorry
exstra = extra
texsture's = texture's
evry = every
juse = use
exsept = except
maby = maybe
artis = artist
whit = with

Hopefully this helps you :)
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: AlwaysBugged on October 17, 2017, 02:58:37 PM
This game desperately needs more shotguns.

Spas-12 and Pancor Jackhammer please?

Also, some variety in the assault rifle and machine gun department wouldn't hurt either.

Famas, L85A2/A3, Ak 5 for assault rifles.

If you're comfortable with making turrets, manned 14,5mm KPV, 12,7mm M2HB and 12,7mm DShK emplacements would be great.
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: megatech2795 on October 17, 2017, 03:07:34 PM
I believe that combat extended has a Famas and I want this mod to add things most gun mods don't. I think that could make it unique. Also everyone mistakes shotguns for not being good at long range.. In real life a Remington 870 can hit a target with birdshot pretty dead on from 40 yards so I would say correct the shotguns to be more accurate and then add some good ones and yeah we got some decent shotguns added.
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: megatech2795 on October 17, 2017, 03:09:16 PM
Some starting ideas for shotguns can be a Remington 870, Spas as mentioned above and maybe a DP-12 for double shot action! The possibilities are endless!
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: senne111 on October 17, 2017, 04:10:45 PM
Oke thanks for the gun idee's i Will start working on them as fast as i can, also thanks for the translation and word errors and you guest right i normaly dont speak english.I Will try to get a update out in maby 3 days sins i have to study a lot now for my examens programming so stay tuned (first texture is also almost done)
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: AlwaysBugged on October 17, 2017, 05:49:37 PM
Quote from: megatech2795 on October 17, 2017, 03:07:34 PM
I want this mod to add things most gun mods don't.

That's why i asked for manned heavy machine guns.....i mean, i know of exactly 1 mod up to date that adds something like that. I miss the extended turrets mods.
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: SpaceDorf on October 17, 2017, 06:46:25 PM
Quote from: AlwaysBugged on October 17, 2017, 05:49:37 PM
That's why i asked for manned heavy machine guns.....i mean, i know of exactly 1 mod up to date that adds something like that. I miss the extended turrets mods.

Awwwwwww.....

Here ya go ..
[A17b]Rimsenal Security Pack (https://ludeon.com/forums/index.php?topic=11160.0)
[A17] More Vanilla Turrets (v1.8.5 29/5/2017) (https://ludeon.com/forums/index.php?topic=9521.0)
[A17b] Extended Turrets Mod --Alpha 17b Update-- (https://ludeon.com/forums/index.php?topic=6770.0)
[A17] eatKenny's Turret Collection : Tesla Turret & Naval Gun! [2017-06-01] (https://ludeon.com/forums/index.php?topic=30720.0)
[A17] Brunayla's Security Co (5/25/17)  (https://ludeon.com/forums/index.php?topic=7179.msg71239#msg71239)

[A12] Manual Turrets (v1.0.0)--- got an A17 version of that one as well, but hell if I know where I found that ....

to lazy to find more ..
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: XavierLex on October 17, 2017, 07:30:24 PM
images?
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: DiamondBorne on October 17, 2017, 11:35:34 PM
Your thread name immediately takes me a decade back.

https://www.youtube.com/watch?v=tZQdaEFa_60

AK47 FOR EVERYONE!!
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: kubolek01 on October 18, 2017, 12:09:58 AM
A dual Minigun, for bigger shredding maybe? (With own propulsion due to weight)
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: SpaceDorf on October 18, 2017, 02:15:44 AM
Quote from: kubolek01 on October 18, 2017, 12:09:58 AM
A dual Minigun, for bigger shredding maybe? (With own propulsion due to weight)

sssssmokin ..

(http://www.imfdb.org/images/thumb/0/05/MaskFeelingLucky-1.jpg/600px-MaskFeelingLucky-1.jpg)
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: kubolek01 on October 18, 2017, 04:13:24 AM
Quote from: SpaceDorf on October 18, 2017, 02:15:44 AM
Quote from: kubolek01 on October 18, 2017, 12:09:58 AM
A dual Minigun, for bigger shredding maybe? (With own propulsion due to weight)

sssssmokin ..

(http://www.imfdb.org/images/thumb/0/05/MaskFeelingLucky-1.jpg/600px-MaskFeelingLucky-1.jpg)
Oww yea! That's it!
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: AlwaysBugged on October 18, 2017, 06:19:28 AM
Quote from: SpaceDorf on October 17, 2017, 06:46:25 PM
Awwwwwww.....

Here ya go ..
[A17b]Rimsenal Security Pack (https://ludeon.com/forums/index.php?topic=11160.0)
[A17] More Vanilla Turrets (v1.8.5 29/5/2017) (https://ludeon.com/forums/index.php?topic=9521.0)
[A17b] Extended Turrets Mod --Alpha 17b Update-- (https://ludeon.com/forums/index.php?topic=6770.0)
[A17] eatKenny's Turret Collection : Tesla Turret & Naval Gun! [2017-06-01] (https://ludeon.com/forums/index.php?topic=30720.0)
[A17] Brunayla's Security Co (5/25/17)  (https://ludeon.com/forums/index.php?topic=7179.msg71239#msg71239)

[A12] Manual Turrets (v1.0.0)--- got an A17 version of that one as well, but hell if I know where I found that ....

to lazy to find more ..

Well thanks. Now i'm questioning the reliability of the search function.
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: Iwillbenicetou on October 18, 2017, 02:10:46 PM
Could you post this to steam? And maybe add some pictures, other wise this mod looks really good.
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: senne111 on October 18, 2017, 02:27:43 PM
i am looking up how to post this mod on steam and for the picks thare is realy not much to it sins i am still working on al the textures and skins for the guns the texstures i juse now are just some vannila gun textures
Title: Re: [A17]community guns(0.17.1546)guns for evryone
Post by: SpaceDorf on October 19, 2017, 07:37:09 AM
Quote from: AlwaysBugged link=topic=36089.msg371770#msg371770
Well thanks. Now i'm questioning the reliability of the search function.
/quote]

don't worry, I also get daily calls from google, when they fail to find something  :P

tbh. I just had all those lying around and was fiddling with my modlist, so I had them on mind.
And it is easier to find stuff with the search function when you know the exact name.
Searching on a hunch failed me more often than not.
Title: textures almost done and futer
Post by: senne111 on October 25, 2017, 01:07:44 PM
Well i am maby gonne do 2 more updates (one big one whit a lot of guns and textures for everything) and a balance update after that i Will start whit a new project