I want to kill everyone who invade my colony!
In Core/Defs/FactionDefs/Factions_Hidden.xml; Spacers, Mechanoid and Insects factions code contains a tag, <autoFlee>false</autoFlee> that the other "normal" factions don't.
I'm pretty sure it's as simple as adding this tag to them....
And the mod is done! 8)
See in attachment, or on the Steam Workshop (http://steamcommunity.com/sharedfiles/filedetails/?id=1224592096)
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Thanks brother!
*evil laughter*
Quote from: kaptain_kavern on December 07, 2017, 11:50:05 PM
And the mod is done! 8)
See in attachment, or on the Steam Workshop (http://steamcommunity.com/sharedfiles/filedetails/?id=1224592096)
Interesting mod. Why haven't you added it to your list of mini mods?
I would jump strait at it if it wasn't for the fact that I now plan to chase fleeing raiders with superior speed using Giddy-up.
Because i'm a very "chaotic" person... I'm not that well organized. As I haven't completely finished my batch of B18 updates I keep post-poning the inevitable moment I'll have to sit down a bit and organize everything better ???
Thanks for reminding me, i'll add it to the thread
Quote from: kaptain_kavern on December 08, 2017, 04:09:39 PMBecause i'm a very "chaotic" person... I'm not that well organized.
I have the opposite problem. Everything has to be organized, all the time, even stuff that's in a half-finished state. Which means I waste a lot of time organizing shit when I should be actually working on shit instead. ;)
Maybe you should team up with him ? :-)
You are his manager, organise his projects, tell him what to code.
Tell him to clean up his code mess, and to add a comment here and there. :-)
Hey,
The only thing I do half-way good is actually put comments in my code mess! ;D
Yeah we should team up dburgdorf ^^