Would be great if the developers could include a pirate starting scenario in addition to the original crash landed, lost tribe and rich explorer scenarios.
There are already a bunch of custom pirate scenarios on steam and you can make your own but it would nice to make it a bit more formal and have your faction classified as a "pirate band" instead of new colony just as the lost tribe is classified as a "tribe" and also perhaps have a skull and cross bone icon on the map as the lost tribe has the triangle tee pee icon.
In the custom pirate scenario I have created and use I make psychopath a 100% starting trait. But it would also be good to be limited to pirate/criminal professions so I don't have to click the randomize button 200 times.
Anyway just a suggestion for future Rimworld releases.