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RimWorld => Ideas => Topic started by: Injured Muffalo on January 08, 2018, 04:01:58 AM

Title: No animals?! Trait review - Herder and Farm oaf
Post by: Injured Muffalo on January 08, 2018, 04:01:58 AM
Pretty much what it says on the tin.

Herders get NO animal skill. It boggles the mind. What were they herding? I mean I get that there are various other effects the skill is intended to represent - but clearly herders worked with animals extensively.

Farm oaf - a very good boost to growing and some mining. But even though the description mentions ox carts, no animal skill at all. IMO, animal skill comes before mining to a medieval farm oaf.

Maybe there are just so many other obvious animal related skills I haven't seen that they decided to put animal skill on a herder would be overkill.
Title: Re: No animals?! Trait review - Herder and Farm oaf
Post by: SpaceDorf on January 08, 2018, 04:56:55 AM
Those Backstories were implemented long before the animal skill.

But yes it would have been a great Idea to upgrade those Backstories to fit the addition of this skill.

But that is what the Beta Phase will be about. Balancing and Fixing Inconsistencies.