Hey, I was just wondering when do you guys decide it's time to start a new colony.
Is it when you reach a certain milestone e.g. a year, or rather when your base is very advanced making it too easy (boring)?
Pic related, it's my base that I'm slowly getting tired of (not sure what else I could add).
(http://i58.tinypic.com/2a9a73m.jpg)
Really impressive I like what you have done with the place. What mode is this played on.
Quote from: mrblonde1990 on June 09, 2014, 09:24:04 AM
Really impressive I like what you have done with the place. What mode is this played on.
Thanks, it's Cassandra.
Quote from: Crownguard on June 09, 2014, 08:40:57 AM
Hey, I was just wondering when do you guys decide it's time to start a new colony.
Is it when you reach a certain milestone e.g. a year, or rather when your base is very advanced making it too easy (boring)?
Pic related, it's my base that I'm slowly getting tired of (not sure what else I could add).
(http://i58.tinypic.com/2a9a73m.jpg)
I start a new colony when/if i die.. lol
I see one weakness, if you get a short circuit, lightning strike or for some other reason a fire is started in your solar farm, lets say a raider throws a Molotov on the west wall of your solar farm, then you will have a bad day because you can't put out the fire easily.
upload so others can enjoy:D
i would love to block it up and use dev mode to have a ton of zombies come and then see how long i could survive in your awesome base
Quote from: Sion on June 09, 2014, 03:57:06 PM
I see one weakness, if you get a short circuit, lightning strike or for some other reason a fire is started in your solar farm, lets say a raider throws a Molotov on the west wall of your solar farm, then you will have a bad day because you can't put out the fire easily.
He wont get a short circuit, short circuits only happen if your batteries/the electric devices are rained on. He has a roof over them.
Quote from: KIDD on June 09, 2014, 04:32:45 PM
upload so others can enjoy:D
i would love to block it up and use dev mode to have a ton of zombies come and then see how long i could survive in your awesome base
http://sharesend.com/jgvhytgm
Hopefully it works for you (mods).
Quote from: Crownguard on June 09, 2014, 04:54:44 PM
Quote from: KIDD on June 09, 2014, 04:32:45 PM
upload so others can enjoy:D
i would love to block it up and use dev mode to have a ton of zombies come and then see how long i could survive in your awesome base
THANK YOU!
http://sharesend.com/jgvhytgm
Hopefully it works for you (mods).
Here's an idea. You can try and challenge yourself to make your colony completely self-sufficient, then set the game to fast forward and see how long they live on their own.
I like to use the dev console and just spawn unbeatable numbers of enemies, then start again (i don't really like leaving sufficient colonies alone, I need closure, horrific, bloody closure)
Quote from: Untrustedlife on June 09, 2014, 04:44:26 PM
Quote from: Sion on June 09, 2014, 03:57:06 PM
I see one weakness, if you get a short circuit, lightning strike or for some other reason a fire is started in your solar farm, lets say a raider throws a Molotov on the west wall of your solar farm, then you will have a bad day because you can't put out the fire easily.
He wont get a short circuit, short circuits only happen if your batteries/the electric devices are rained on. He has a roof over them.
If he has a roof over them how are they generating solar power? There is still a chance for a short circuit on a solar panel isn't there? Or direct lightning strike on the farm. Even if that is unlikely it could happen.