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RimWorld => Mods => Help => Topic started by: theguruofreason on May 27, 2018, 05:08:28 PM

Title: Dynamically change building texture given some condition
Post by: theguruofreason on May 27, 2018, 05:08:28 PM
I want a building to either:

I've tried a few different approaches to no avail. The building always keeps its default graphic. Does anyone know how to do this?
Title: Re: Dynamically change building texture given some condition
Post by: crustymonkey on May 29, 2018, 03:01:19 PM
You might want to take a look at the code for the "Rimatomics" mod. I believe they do something like this with some of the workstations. Like their panels and led's light up when powered.
Title: Re: Dynamically change building texture given some condition
Post by: jamaicancastle on May 29, 2018, 03:08:45 PM
If you're fine with an overlay, check out the ThingComp "CompFireOverlay" which... does what it says it does. (It's used by torch lamps and campfires.)