Ludeon Forums

RimWorld => General Discussion => Topic started by: Lonely Rogue on July 15, 2018, 08:30:46 AM

Title: Rescue?
Post by: Lonely Rogue on July 15, 2018, 08:30:46 AM
Can we not rescue downed pawns anymore? Granted, I'm using the unstable 1.0, but I keep having escape pods from other factions crash at my base, and I don't want to capture another faction's pawn just to release them...
Title: Re: Rescue?
Post by: Oblitus on July 15, 2018, 08:36:40 AM
You can only rescue neutral and friendly pawns. In 1.0 pawns from escape pods can be from any faction, including friendly and hostile.
Title: Re: Rescue?
Post by: Zombull on July 15, 2018, 04:34:15 PM
Yup. If it's red, capture. Their faction is already hostile and it won't get worse because of the capture. But it could improve relations if you then release the pawn. (If it isn't a pirate faction.)

If it's blue, you can choose to rescue and get positive goodwill when the pawn goes home. Or capture and make their faction instantly hostile. (If it isn't a generic space refugee.)
Title: Re: Rescue?
Post by: Lonely Rogue on July 17, 2018, 04:41:56 AM
I guess the new 'rough' factions must have tricked me. Oh well.