Ludeon Forums

RimWorld => Bugs => Topic started by: Yeol on July 27, 2018, 05:11:59 PM

Title: Being last standing, and being kidnapped, does not end a commitment game.
Post by: Yeol on July 27, 2018, 05:11:59 PM
[Version 1.0.1977]

Hello,

I just lost (again). I started a "naked brutality" game in "commitment" mode. With the first raid I got wounded, and got kidnapped. The kidnappers walked of the map, carrying "me" with them.

I hoped I would be able to continue the story, being captured in another village and being held imprisoned, with the goal to escape. Or at least that the game would stop, with the message that there is sadly nobody alive in the camp(s).

But the game continues endlessly... After a few minutes I stopped it and I quit.

In any case, thanks for this great game. One of the few games where loosing is fun.
Title: Re: Being last standing, and being kidnapped, does not end a commitment game.
Post by: Canute on July 28, 2018, 02:37:35 AM
Hi,
if you keep the game running, the storyteller will throw in some events to add a new random pawn.
Title: Re: Being last standing, and being kidnapped, does not end a commitment game.
Post by: Yeol on July 28, 2018, 03:59:27 AM
Thanks for the suggestion. I loaded the game, left it running. At the same time a pod appeared with another pawn, the game ends with the normal message that all are dead. It was worthwhile to try, though.