Ludeon Forums

RimWorld => Ideas => Topic started by: zollern on June 25, 2014, 05:03:39 PM

Title: Quickbar, global hotkeys
Post by: zollern on June 25, 2014, 05:03:39 PM
I'd like to suggest a way to access custom commands from everywhere. Whether I want to raise a wall at a certain point on the map or whether I want to have quick access to mining orders, I miss such a feature at this point. Right now I have to click Architect -> Section -> Command (maybe hotkey instead). It can get a bit tedious when building a room for example: putting down the plans for walls, doors, lamp, bed and floor results in a couple of clicks.

I thought about a couple of ways to implement global hotkeys. The change between global hotkeys and a quickbar (or whatever name you may have for such a toolbar) would be merely whether or not the bar is shown at all times or not, I guess.

So, that are my thoughts on using the commands more efficiently. What do you think about it?

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Title: Re: Quickbar, global hotkeys
Post by: StorymasterQ on June 25, 2014, 09:11:55 PM
Me likey. I'd also think that this ought to be implemented with squads as well. So whenever there's an enemy attack, BAM, F1 all members of attack squad selected, go to defensive line, BAM F2 all support personnel selected, go hide in the bunkers.
Title: Re: Quickbar, global hotkeys
Post by: zollern on June 26, 2014, 03:04:47 PM
Are squads a confirmed feature? I guess if squads get their own commands it'd easy to add them to such toolbar
Title: Re: Quickbar, global hotkeys
Post by: StorymasterQ on June 26, 2014, 08:07:58 PM
What I meant is that I could select multiple colonists, assign them to a Function key, and then when I click that key those colonists are automatically selected. Is this not squad behavior?
Title: Re: Quickbar, global hotkeys
Post by: milon on June 27, 2014, 05:11:36 AM
Hotkeys, yes!

And I think assigning them could involve a right-click possibly. If the key is already mapped, then its previous setting is merely overwritten.